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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00
Commit Graph

9 Commits

Author SHA1 Message Date
Aaron Franke
3d1c9fd5de Move server files into their subfolders 2025-09-30 19:39:39 -07:00
Aaron Franke
9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
smix8
7ae2c0af9d Add MultiNodeEdit support for NavigationRegion3D
Adds MultiNodeEdit support for NavigationRegion3D.
2025-06-10 16:59:29 +02:00
smix8
877da269d8 Change navigation region and link updates to an async process
Changes navigation region and link updates to an async process.
2025-06-10 14:18:47 +02:00
smix8
b002ade3ed Add function to get navigation link iteration id from NavigationServer
Adds function to get navigation link iteration id from NavigationServer.
2025-04-25 20:59:10 +02:00
smix8
2b8531d944 Add function to get navigation region iteration id from NavigationServer
Adds function to get navigation region iteration id from NavigationServer.
2025-04-15 19:17:45 +02:00
smix8
4d76c197a7 Make navigation maps emit map_changed directly
Makes navigation maps emit map_changed directly.
2025-04-05 22:50:48 +02:00
smix8
16fd7b6ae1 Prepare NavigationServer for process() and physics_process() split
Prepares the NavigationServer API for a split of its functionality between frame process() and stepped physics_process().
2025-04-02 11:01:08 +02:00
A Thousand Ships
5cc0539961 [Navigation] Create a dedicated 2D navigation server
* Add a dedicated 2D server
* Create dedicated tests
* Split performance metrics between 2D and 3D
* Rename the 3D only server module
2025-03-29 12:10:50 +01:00