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Commit Graph

1990 Commits

Author SHA1 Message Date
kobewi
5d868a66c0 Don't initialize editor when exiting 2025-01-18 17:51:31 +01:00
Pāvels Nadtočajevs
e127093fe8 Fix conversion plugin search showing errors on TextFile and OtherFile. 2025-01-15 11:36:46 +02:00
Rémi Verschelde
8cf6061dfd Merge pull request #99844 from KoBeWi/give_back_the_focus
Fix progress dialog steals focus
2025-01-14 12:08:46 +01:00
kobewi
77d18d1ad4 Fix progress dialog steals focus
Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com>
2025-01-14 01:37:21 +01:00
Rémi Verschelde
e9b18fcc38 Merge pull request #99741 from a-johnston/reload_scene_compare_relative_path
Compare localized path against editor scene path when reloading
2025-01-13 20:21:32 +01:00
Rémi Verschelde
bb8001c83a Merge pull request #101450 from TokageItLab/reset-anim-skeleton
Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 18:07:32 +01:00
Silc Lizard (Tokage) Renew
d5e91eaa42 Change reset timing of the AnimationMixer and Skeleton on save 2025-01-12 07:12:34 +09:00
Malcolm Anderson
6b33037021 Add menu bar item for "Pack Project as ZIP..."
Apply suggestions from code review

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Fix includes

Update editor/editor_node.cpp

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-09 20:37:02 -08:00
kobewi
24eadaa6a4 Reorganize EditorNode menu options 2025-01-09 12:21:56 +01:00
Rémi Verschelde
f7b9a6a8b1 Merge pull request #100091 from AeioMuch/fix_nodepath_in_history
Add missing cleanup of editor history & set appropriate class icon for object in it
2025-01-08 00:20:58 +01:00
Rémi Verschelde
0fee2724f0 Merge pull request #100751 from YYF233333/force_regex_with_editor
Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
AeioMuch
96e59b99ba Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting 2025-01-07 23:15:30 +01:00
Yufeng Ying
34d8255947 Force build editor with regex module, remove checking code.
Fix include.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Rémi Verschelde
9890cc9d59 Merge pull request #97136 from chocola-mint/fix-#97021
Stop EditorNode from refreshing the current scene tab when not needed
2025-01-07 10:14:26 +01:00
chocola-mint
86a6794a4a Stop EditorNode from refreshing the current scene tab when not needed 2025-01-07 13:36:46 +09:00
Ricardo Subtil
b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2025-01-03 10:50:15 +00:00
Thaddeus Crews
c83706fdfd Merge pull request #99904 from kitbdev/fix-load-floating-dock
Fix loading layout with floating dock in single window mode and fix `restore_windows_on_load`
2024-12-30 08:58:52 -06:00
Adam Johnston
224bafcbce Compare localized path against editor scene path when reloading and
loading
2024-12-24 17:47:07 -08:00
A Thousand Ships
a1846b27ea Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying
f241c1fda0 Remove unused header in editor.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Yufeng Ying
73d85f46c9 Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
Rémi Verschelde
a11364d1e6 Merge pull request #99010 from Hilderin/embedding-game-process
Embed game process in editor
2024-12-20 23:56:43 +01:00
Rémi Verschelde
8a743f23e6 Merge pull request #98385 from RandomShaper/thread_yield
Rationalize busy waits
2024-12-20 23:56:39 +01:00
Hilderin
9d2a4c03be Embedding game process in editor 2024-12-18 17:52:42 -05:00
Haoyu Qiu
bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
Rémi Verschelde
e237dd0691 Merge pull request #100408 from KoBeWi/pathdoom
Improve UID support for main scene
2024-12-17 16:19:19 +01:00
kobewi
62d4928e86 Improve UID support for main scene 2024-12-16 19:58:16 +01:00
Thaddeus Crews
02e196eb41 Merge pull request #98132 from aaronfranke/editor-plugin-get-plugin-icon-name
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-16 12:09:57 -06:00
Thaddeus Crews
a7fa0528bb Merge pull request #100372 from Calinou/os-add-get-version-alias
Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
2024-12-16 12:09:40 -06:00
Aaron Franke
0ab3dc273e Rename internal EditorPlugin icon/name to match exposed methods 2024-12-15 17:31:01 -08:00
Hugo Locurcio
928982891e Add OS.get_version_alias() to return a human-readable Windows/macOS version number
Windows 11's major version number is actually 10.x.x, which can be confusing
if you don't know about this quirk. `OS.get_version_alias()` avoids this
by displaying the "branding" version number and the build number as a suffix,
so that individual updates can still be distinguished from each other.

On macOS, `OS.get_version_alias()` returns the version number prepended
with the version name (e.g. Sequoia for macOS 15).

On other operating systems, this returns the same value as `OS.get_version()`.
2024-12-14 18:47:50 +01:00
Rémi Verschelde
e0cdba40fd Merge pull request #99453 from reach-satori/drag_to_filesystem_folder
Allow dragging to specific folders in filesystem dock
2024-12-14 18:25:33 +01:00
Pedro J. Estébanez
4f8dd96b3d Rationalize busy waits 2024-12-13 10:14:26 +01:00
Robert Yevdokimov
7f09804154 Add inherit parameter to open_scene_from_path 2024-12-12 10:24:58 -05:00
Thaddeus Crews
15aa18bc92 Merge pull request #98675 from YeldhamDev/dont_be_shy_plugin
Fix certain editor plugins not showing when they should
2024-12-10 14:16:09 -06:00
Thaddeus Crews
bfc1d2f95f Merge pull request #96773 from tetrapod00/resource-save-popup
[Editor] Use toast (notification) instead of dialog when saving with no open scene
2024-12-10 14:15:42 -06:00
Michael Alexsander
b397add456 Fix certain editor plugins not showing when they should 2024-12-09 15:23:23 -03:00
Nông Văn Tình
e6a49ab6ac Save color palette as resources to reuse later
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
2024-12-06 20:16:06 +07:00
Thaddeus Crews
ef22b6fe82 Merge pull request #100030 from passivestar/mainmenu-valign
Fix vertical alignment of the main menu bar
2024-12-05 14:12:06 -06:00
passivestar
73f7e1379c Fix vertical alignment of the main menu bar 2024-12-05 05:27:34 +04:00
kobewi
b0cee57d81 Fix extensions when saving resource as 2024-12-03 22:54:54 +01:00
kit
4e1f534c1e Fix loading floating dock in single window mode
Fix restore_windows_on_load setting preventing loading layouts with floating docks
2024-12-01 14:06:22 -05:00
Thaddeus Crews
37c392ebc3 Merge pull request #96414 from SaracenOne/improve_animation_warnings
Improve behaviour of AnimationPlayer warnings.
2024-11-26 13:04:46 -06:00
Mateus Reis
6f76ef4bdd Allow dragging to specific folders in filesystem dock 2024-11-20 04:49:34 +02:00
A Thousand Ships
68f638cf02 Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
Thaddeus Crews
a595ae2abb Merge pull request #97461 from lalitshankarchowdhury/better-replace
Improve "Replace in Files" dialog button text
2024-11-14 14:51:58 -06:00
kobewi
28e5b213ae Create .uid file when creating new Resource 2024-11-13 00:40:31 +01:00
tetrapod00
fcd32dcde6 [Editor] Use toast (notification) instead of dialog when saving with no open scene 2024-11-10 14:47:53 -08:00
Thaddeus Crews
925b690c98 Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
Michael Alexsander
16524a8a01 Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00