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Commit Graph

274 Commits

Author SHA1 Message Date
smix8
c8242162d1 Fix early navigtion path return
Fixes early navigtion path return.
2024-12-19 01:21:38 +01:00
Rémi Verschelde
7bccc82721 Merge pull request #100401 from kiroxas/Simplify_NavMeshQueries3D_simplify_path_segment
Simplify `NavMeshQueries3D::simplify_path_segment`
2024-12-17 16:19:15 +01:00
Kiro
774e91470c Simplify NavMeshQueries3D::simplify_path_segment 2024-12-16 20:05:41 +01:00
Aaron Franke
0ab3dc273e Rename internal EditorPlugin icon/name to match exposed methods 2024-12-15 17:31:01 -08:00
smix8
476479419b Despaghettify NavigationServer path queries
Despaghettify NavigationServer path queries.
2024-12-11 22:29:48 +01:00
Chaosus
ba39b078f5 [Scene] Add SceneStringName::FlatButton 2024-12-10 11:12:26 +03:00
smix8
4de615d1ae Fix avoidance dirty flag regression
The dirty flag can also still be set by some legacy functions triggered by the agents and obstacles.
2024-12-06 16:20:59 +01:00
Rémi Verschelde
7f3a8d0b1b Merge pull request #97928 from kiroxas/navImprovement
Improve `NavMeshQueries3D::polygons_get_closest_point_info` performance
2024-12-02 15:50:11 +01:00
Kiro
4f17a7428b polygons_get_closest_point_info use edge check instead of triangulation 2024-11-29 16:00:04 +01:00
smix8
ba5a3577a5 Make NavMap objects request sync only on demand
Replaces brute-force sync check loop with a self-listing system where each object is responsible for its own dirty sync, requesting it on demand only.
2024-11-27 01:00:07 +01:00
smix8
37c3907d0e Change navigation map performance monitor to use a struct
Changes navigation map performance monitor to use a struct as it is easier to pass to sub functions.
2024-11-24 13:27:45 +01:00
Kiro
3a946aaa73 fixed navigation obstacle carving broken during 07b7f76 2024-11-15 13:47:47 +01:00
Thaddeus Crews
e960aa319f Merge pull request #99030 from tracefree/obstacle_2d_transform
Make use of NavigationObstacle2D's transform
2024-11-12 09:28:03 -06:00
Rie
e39fc3e8c2 Make use of NavigationObstacle2D's transform 2024-11-11 23:34:47 +01:00
Thaddeus Crews
848d90837e Merge pull request #96730 from tracefree/properly_transforming_obstacles
Make use of NavigationObstacle3D's transform
2024-11-11 14:18:33 -06:00
Kiro
07b7f76896 Improve NavMeshGenerator2D::generator_bake_from_source_geometry_data performance
Avoid copies and redundant work.
2024-11-11 12:31:19 +01:00
Rie
44ef3d35eb Make use of NavigationObstacle3D's transform
Co-authored-by: a0kami <dev.aokami@netc.fr>
2024-11-10 17:08:12 +01:00
smix8
b840c9837a Reduce allocations for NavMap synchronisation
Improves navigation map sync performance be avoiding unnecessary memory allocations.
2024-11-05 22:10:53 +01:00
Thaddeus Crews
2450dee1bc Merge pull request #93401 from Repiteo/style/clang-tidy-fixes
Style: Apply `clang-tidy` fixes
2024-11-04 21:52:05 -06:00
Thaddeus Crews
6206578060 Merge pull request #90182 from Zylann/nav_map_optimizations
Optimize some parts of `NavMap::sync`
2024-11-04 21:51:52 -06:00
Thaddeus Crews
89a311205f Style: Apply clang-tidy fixes
• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
Thaddeus Crews
696ca9db3c Merge pull request #98039 from aaronfranke/button-icon
Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
2024-10-29 19:25:59 -05:00
Aaron Franke
562c666e3d Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
Adam Scott
0d350e7108 Set clang-format RemoveSemicolon rule to true
- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Marc Gilleron
a92e1d4a20 Optimize some parts of NavMap::sync 2024-10-19 14:58:49 +01:00
Zi Ye
db194f06e1 Replaced some distance checks with square distance checks in NavMap, wherever the purpose is only to find the nearest element. 2024-10-15 22:06:35 -05:00
Thaddeus Crews
9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
Thaddeus Crews
b37fc1014a Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
Rémi Verschelde
b6906b9677 Merge pull request #96389 from kitbdev/extract-main-screen
Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
smix8
287fdb16d5 Add navigation region point and segment queries
Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
2024-09-10 01:38:46 +02:00
kit
5e1c9d68aa Extract editor main screen 2024-09-09 11:06:18 -04:00
smix8
a4cfc77dc0 Move NavigationServer mesh queries to dedicated file
Moves all the navigation mesh query related functions from NavMap and NavRegion to a dedicated file and makes them static.
2024-09-03 13:16:35 +02:00
Rémi Verschelde
e004ae7bbe Merge pull request #85965 from ershn/use_heap_in_astar_path_finding
Improve pathfinding performance by using a heap to store traversable polygons
2024-09-03 11:42:48 +02:00
Ershn
c3ee32f106 Use a heap to store traversable polygons for pathfinding 2024-09-01 11:24:14 +09:00
A Thousand Ships
e33fdb4296 Use MutexLock in more places 2024-08-29 14:12:59 +02:00
Pawel Lampe
c3f1bfd5cb Extract navigation-related defaults to separate header 2024-08-27 20:12:10 +02:00
Rémi Verschelde
0274508647 Merge pull request #93498 from smix8/connection_relocation
Move NavRegion connections to NavMap
2024-08-19 16:05:05 +02:00
Rémi Verschelde
da57bab169 Merge pull request #92560 from smix8/navmesh2d_bake_partition
Add triangulation partition option to 2D navigation mesh baking
2024-08-19 16:04:49 +02:00
Rémi Verschelde
dbf4be308c Merge pull request #93583 from smix8/obstacle_monitor
Add navigation obstacles to performance monitor stats
2024-08-16 23:45:10 +02:00
kobewi
065dd099dd Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
smix8
110b2dc61a Add triangulation partition option to 2D navigation mesh baking
Adds triangulation partition option to 2D navigation mesh baking as an alternative to the existing convex partition option.
2024-08-05 00:08:46 +02:00
Artem
b8fc6b4979 NavigationServer3D.map_get_closest_point_to_segment - add an additional shortest distance check
For a case when shortest distance is between some point located on a face's
edge and some point located on a line segment.
2024-06-29 19:50:10 +02:00
smix8
f9876d3a88 Add navigation obstacles to performance monitor stats
Adds navigation obstacle count to navigation performance monitor.
2024-06-25 05:17:27 +02:00
smix8
83bd8fa396 Move NavRegion connections to NavMap
Moves bookkeeping for connections from region to map where connections are actually made.
2024-06-23 14:49:35 +02:00
smix8
40fc299aa3 Remove unused navigation polygon properties
Removes unused navigation polygon properties, a leftover from the old Godot 3 days that used polygon center to polygon center distance for (rather inaccurate) pathfinding cost calculation.
2024-06-22 21:55:48 +02:00
smix8
eba3acadac Fix thread-use causing navigation polygon data corruption
Fixes navigation polygon  data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
2024-06-21 12:58:03 +02:00
Rémi Verschelde
04a530f91f Merge pull request #93407 from smix8/lock_this_geometry_up
Fix thread-use causing navigation source geometry data corruption
2024-06-21 10:14:38 +02:00
smix8
fd727ab994 Fix thread use causing navigation mesh data corruption
Fixes navigation mesh data corruption caused by thread use that changed vertices or polygons while the navigation mesh was processed, e.g. by server sync or baking.
2024-06-21 09:39:16 +02:00
smix8
d4722b9e1f Fix thread-use causing navigation source geometry data corruption
Fixes navigation source geometry data corruption caused by thread-use that changed vertices or indices while the source geometry data was used in a parsing process or read from by the navmesh baking.
2024-06-21 08:06:14 +02:00
Artem
4ed747e255 Fixed closest edge and face check in NavigationServer3D.map_get_closest_point_to_segment 2024-06-17 15:34:46 +04:00