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Commit Graph

6998 Commits

Author SHA1 Message Date
Thaddeus Crews
0fbb22c095 Merge pull request #104432 from YYF233333/dict_iter2
Do not iterate `Dictionary` with `Dictionary::keys()`
2025-04-07 08:43:33 -05:00
Thaddeus Crews
5526a224e6 Merge pull request #105069 from KoBeWi/tUIDltip
Add UID to file tooltip
2025-04-07 08:43:32 -05:00
Thaddeus Crews
38a29f6139 Merge pull request #100287 from Chaosus/shader_ui_update
Re-organize UI in the shader editor
2025-04-07 08:43:25 -05:00
Thaddeus Crews
ddae2698ce Merge pull request #104993 from lodetrick/editor-ruler-text-align
Fix Editor 2D Ruler Text Top-Align
2025-04-07 08:43:21 -05:00
HolonProduction
02eab5e2c4 Editor: Improve capsule gizmos 2025-04-06 10:44:37 +02:00
kobewi
7d186cb28e Add UID to file tooltip 2025-04-05 22:05:49 +02:00
Yufeng Ying
8ae16699c5 Do not use Dictionary::keys() for Dictionary iteration. 2025-04-05 18:42:13 +08:00
Chaosus
b983a05806 Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
Yufeng Ying
4029051bb1 Change ClassDB::get_inheriters_from_class. 2025-04-04 23:47:19 +08:00
Logan Detrick
6ec32d0773 Top-Aligned the Ruler's text to avoid draw conflicts 2025-04-03 23:47:16 -07:00
yds
e787252396 Set correct position of node with Align Transform with View in orthogonal mode 2025-04-03 17:21:29 -03:00
Robert Yevdokimov
b98da2bd58 Allow all tool modes to select 2025-04-03 21:06:23 +04:00
Thaddeus Crews
6075e6a976 Merge pull request #104957 from arkology/empty-bitmap-crash
Fix `BitMapEditor` crash when bitmap is empty
2025-04-03 09:27:54 -05:00
Thaddeus Crews
577133e6d2 Merge pull request #104963 from beicause/display-pctex-format
Display PortableCompressedTexture's format in inspector preview
2025-04-03 09:27:48 -05:00
LuoZhihao
00f2e5be3a Display PortableCompressedTexture's format in inspector preview 2025-04-03 18:34:29 +08:00
arkology
d8fca99ba0 Fix BitMapEditor crash when bitmap is empty 2025-04-03 05:53:28 +00:00
Yufeng Ying
7a1a970c25 size() <= 0 and size() < 1. 2025-04-02 19:18:44 +08:00
Yufeng Ying
4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
Michael Alexsander
556933306a Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
Thaddeus Crews
d52b84e472 Merge pull request #103993 from aaronfranke/geometry-segment
Directly use segment points in Geometry2D/3D function parameters
2025-04-01 08:01:34 -05:00
Thaddeus Crews
e5f7ec0c30 Merge pull request #104777 from smix8/fix_boxmesh
Fix EditorNode3DGizmo::add_solid_box() GPU stalling
2025-03-31 19:02:02 -05:00
Thaddeus Crews
8f6bb119f4 Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
chocola-mint
19e8faae30 Add null check for SpriteFramesEditor's SpriteFrames 2025-03-31 22:16:49 +09:00
Aaron Franke
c1acc839a8 Directly use segment points in Geometry2D/3D function parameters 2025-03-30 16:25:59 -07:00
Kiro
23129a66ed Replace append_utfx with direct String::utfx 2025-03-30 19:56:38 +02:00
smix8
6a54d2d552 Fix EditorNode3DGizmo::add_solid_box() GPU stalling
Fixes EditorNode3DGizmo::add_solid_box() stalling the GPU because it used a function that queries the mesh arrays from the GPU.
2025-03-29 21:42:28 +01:00
Thaddeus Crews
ff1858ad2c Merge pull request #102101 from KoBeWi/2d_3d_skrypt_gra_biblioteka_zasobów
Mark main screen plugin names for translation
2025-03-29 10:16:33 -05:00
Thaddeus Crews
780cf03051 Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde
fd02ff8d02 Merge pull request #104703 from bruvzg/loc_dir_icons
Fix updating editor icons on translation change.
2025-03-28 17:30:49 +01:00
Rémi Verschelde
e8bc75f056 Merge pull request #103373 from YeldhamDev/build_remove_physics
Allow to compile templates without physics servers
2025-03-28 17:30:03 +01:00
Rémi Verschelde
1e595a0aa7 Merge pull request #103053 from Peelep/preview-sun-env-undoredo
Add UndoRedo actions to preview sun/environment popup
2025-03-28 17:29:58 +01:00
Rémi Verschelde
b12258bd22 Merge pull request #99897 from aaronfranke/editor-top-nodes
Clarify API for top selected nodes in EditorSelection and make public
2025-03-28 17:29:51 +01:00
Rémi Verschelde
3b90bb56ad Merge pull request #89782 from KoBeWi/stdArrayList
Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Michael Alexsander
5ad414d046 Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
Rémi Verschelde
3fee84c78b Merge pull request #104631 from smix8/gizmo_multi_collision_meshes
Allow multiple EditorNode3DGizmo collision meshes
2025-03-28 14:33:26 +01:00
Rémi Verschelde
8e9faae2be Merge pull request #104058 from dugramen/path3d-outwards-curve
Path3D prefer control points for outward curve
2025-03-28 14:32:25 +01:00
Pāvels Nadtočajevs
e47207ad16 Fix updating editor icons on translation change. 2025-03-28 15:04:32 +02:00
Yyf2333
22b5ec17fb Using iterator pattern instead of List::Element *.
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2025-03-28 13:29:15 +08:00
Aaron Franke
17db92b8b8 Clarify API for top selected nodes in EditorSelection and make public 2025-03-27 16:09:08 -07:00
Lukas Tenbrink
ffa6ef220b Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
kobewi
bc9d0c7835 Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Peelep
419ef1b7ca Add UndoRedo actions to preview sun & env 2025-03-26 18:26:19 +02:00
dugramen
8bef789ca6 Path3D prefer control points for outward curve 2025-03-25 21:44:06 -04:00
smix8
ab917da71e Allow multiple EditorNode3DGizmo collision meshes
Allows to add multiple TriangleMesh collision meshes to a 3D gizmo.
2025-03-26 01:20:43 +01:00
Thaddeus Crews
6b5b84c0c5 Merge pull request #101737 from btgs-0/add-tile-coordinate-and-rectangle-size-display-to-terrains-editor-101634
Draw tilemap coordinate and rectangle size on the screen when using the TileMapLayer's Terrains plugin
2025-03-24 15:27:35 -05:00
Thaddeus Crews
95a0cad8b1 Merge pull request #104482 from YeldhamDev/game_view_featprof_3d
Hide 3D mode in Game view if the feature is disabled
2025-03-24 15:27:32 -05:00
Thaddeus Crews
e2d3e8ff86 Merge pull request #104231 from arkology/wide-theme-editor-walking
Fix `ThemeEditor` being too wide for small screen or minimized window
2025-03-24 15:27:29 -05:00
Thaddeus Crews
a5926394d3 Merge pull request #103956 from dugramen/curve-handles-outwards
Path2D prefer control points for outward curve
2025-03-24 10:01:05 -05:00
Thaddeus Crews
8cafc43f71 Merge pull request #104475 from ryevdokimov/fix-3d-view-menu-gizmo-icons
Fix 3D view menu gizmo icons being broken in empty scene
2025-03-23 19:03:56 -05:00