1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00
Commit Graph

11 Commits

Author SHA1 Message Date
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
ze2j
97b093617d Follow-up of ArrayMesh::surface_remove addition 2024-12-20 10:53:43 +01:00
ze2j
97e0b43faa Add ArrayMesh::surface_remove 2024-11-27 13:46:15 +01:00
Aaron Franke
c399424db9 Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
Rémi Verschelde
11518665b7 Codestyle: Don't use auto where not warranted
We allow using auto for lambdas or complex macros where a return type
may change based on the parameters. But where the type is clear, we
should be explicit.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-07 16:15:18 +02:00
A Thousand Ships
c23bd8b143 Ensure OpenXR classes are declared properly
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-08-28 09:37:04 +02:00
RedworkDE
be4eb3bbdd Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
Also clarify some related documentation and expose the misssing `ArrayFormat::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY`
2023-01-19 10:30:25 +01:00
Rémi Verschelde
d95794ec8a One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Hendrik Brucker
0b07da8ebc [Tests] Get rid of several error messages when running the test suite 2022-12-12 19:17:50 +01:00
jbcolli2
24a3556bea ArrayMesh unit tests 2022-10-24 15:15:05 -04:00