Thaddeus Crews
33c257c081
Merge pull request #95414 from jsjtxietian/inside-tree
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Fix `!is_inside_tree` in csg node when reloading a scene
2025-07-30 09:03:45 -05:00
smix8
c2f8e70aa0
Revert "Create more optimized CSGShape3D baked static mesh"
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This reverts commit 28875459d9 .
2025-07-04 20:43:28 +02:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
smix8
28875459d9
Create more optimized CSGShape3D baked static mesh
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Creates more optimized CSGShape3D baked static mesh by adding indices and cache optimization.
2025-06-13 21:43:28 +02:00
LuoZhihao
8ba4656ea3
Compile out editor-only logic within validate_property in games
2025-06-12 12:54:19 +08:00
Rémi Verschelde
61639d9574
Merge pull request #106996 from Ivorforce/no-oa-hashmap
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Core: Remove `OAHashMap`, in favour of `AHashMap`
2025-06-05 13:12:34 +02:00
Jakub Marcowski
f3da6201f8
manifold: Update to 3.1.1
2025-06-01 10:13:46 +02:00
Lukas Tenbrink
963c20565b
Remove OAHashMap, in favour of AHashMap.
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The two types had (mostly) the same decisions, but `AHashMap` is a faster implementation, and is more consistent with `HashMap`.
2025-05-31 15:50:10 +02:00
Thaddeus Crews
94282d88f9
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
Thaddeus Crews
ef3e8b1609
Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles
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Fix MenuButton style in editor top menu bar
2025-04-10 10:18:10 -05:00
HolonProduction
02eab5e2c4
Editor: Improve capsule gizmos
2025-04-06 10:44:37 +02:00
Thaddeus Crews
1f56d96cf2
Merge pull request #104893 from Repiteo/scons/external-includes-alt
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SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:48:03 -05:00
Thaddeus Crews
f25fc34439
SCons: Add CPPEXTPATH for external includes
2025-04-02 07:29:08 -05:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
Michael Alexsander
556933306a
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
Rémi Verschelde
ab5a3521f9
Merge pull request #104561 from Calinou/doc-csgshape3d-deferred-updates
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Document CSGShape3D updates being deferred until the next frame
2025-03-28 17:30:23 +01:00
Michael Alexsander
5ad414d046
Allow to compile templates without physics servers
2025-03-28 11:00:44 -03:00
Hugo Locurcio
38f43eb2ed
Document CSGShape3D updates being deferred until the next frame
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This affects several methods that users can call, such as `get_meshes()`,
`bake_static_mesh()`, and `bake_collision_shape()`.
2025-03-24 19:36:52 +01:00
Rémi Verschelde
18cd665202
Merge pull request #104206 from KoBeWi/unshape
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Unbind `CSGShape::_update_shape()` and make it public
2025-03-19 12:27:23 +01:00
kobewi
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
kobewi
e64a07cc57
Unbind CSGShape::_update_shape() and make it public
2025-03-16 00:36:50 +01:00
kobewi
7cb2fb189a
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
Thaddeus Crews
7e5baa0426
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
Robert Yevdokimov
6f0a0ba408
Fix collision reposition with CSGShape3D
2025-02-13 19:31:58 +04:00
Giganzo
f7b6f98215
Fix MenuButton style in editor top menu bar
2025-02-10 10:03:54 +01:00
Juan Pablo Arce
dd7bbcc837
Add flag to enable use of accurate path tangents for polygon rotation in CSGPolygon3D
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The new property is called `path_rotation_accurate`.
2025-01-17 08:18:21 -03:00
smix8
0ed2cb0439
Make nodes handle their respective navigation source geometry
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Makes nodes handle their respective navigation source geometry.
2025-01-12 13:14:46 +01:00
Hilderin
055b418e4d
Fix Selection Game View
2025-01-10 09:53:17 -05:00
Thaddeus Crews
77eb92f8f3
Merge pull request #100826 from Lielay9/csg-spin-360
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Fix gaps in CSGPolygon3D spin mode at 360 degrees
2024-12-30 08:58:35 -06:00
Hei
d310d9f975
Fix gaps in CSGPolygon3D spin mode at 360 degrees
2024-12-26 13:59:24 +02:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying
33817b186f
Remove unused header in drivers and modules.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com >
2024-12-24 00:40:47 +08:00
Rémi Verschelde
32c634a381
Merge pull request #100526 from fire/vsk-csg-warnings-update
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Update the warnings for CSGShape3D.
2024-12-17 23:00:17 +01:00
Hugo Locurcio
7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
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If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).
This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
2024-12-17 20:41:12 +01:00
K. S. Ernest (iFire) Lee
46b02f08c6
Update the warnings for CSGShape3D.
2024-12-17 11:02:38 -08:00
Rémi Verschelde
8385a12ba8
Merge pull request #100361 from fire/vsk-csg-warning-4.4
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Push some warnings for CSG non manifold and other errors.
2024-12-17 16:19:12 +01:00
K. S. Ernest (iFire) Lee
441c440bf4
Push some warnings for CSG non manifold and other errors.
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In the scene tree add warnings.
2024-12-16 12:49:51 -08:00
Aaron Franke
0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
smix8
20c519d0fa
Fix 3D CSG not reacting to child node order changes
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Fixes 3D CSG not reacting to child node order changes.
2024-12-13 00:28:42 +01:00
Thaddeus Crews
f962fdce0e
Merge pull request #100185 from Repiteo/scons/fix-thirdparty-warnings
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SCons: Fix MSVC bypassing disabled warnings
2024-12-10 14:16:02 -06:00
Thaddeus Crews
070aeb5688
SCons: Fix MSVC bypassing disabled warnings
2024-12-09 11:49:42 -06:00
Hei
b4c6f9b3d9
Mend gaps in meshes caused by trigonometric funcs.
2024-12-06 17:10:12 +02:00
K. S. Ernest (iFire) Lee
6cf1d3c13e
Print better manifold errors and avoid crash on non manifold csg input.
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* Manifold does not have a snap property.
* Tolerance means simplification amount.
* CSG snap has been removed
* Add better error messages.
* Verbose print manifold meshgl64 properties as json.
* Update manifold for error fixes
2024-12-03 20:19:47 -08:00
K. S. Ernest (iFire) Lee
fda444bb01
Add csg boolean operators using elalish/manifold.
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Uses MeshGL64 for more floating point precision.
Co-Authored-By: 31 <31eee384@gmail.com >
Co-Authored-By: Claudio Z <120678869+cloudofoz@users.noreply.github.com >
2024-11-28 06:26:52 -08:00
Aaron Franke
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
HolonProduction
9ea357af20
Editor: Improve cylinder gizmos 🌈
2024-10-11 18:38:36 +02:00
Rémi Verschelde
8493a39e91
Merge pull request #97479 from dustdfg/csg_redudant_3d_disabled_check
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Remove redundant `_3D_DISABLED` check from csg module
2024-09-26 12:45:58 +02:00
Yevhen Babiichuk (DustDFG)
e3eb5ee607
Remove redudant _3D_DISABLED check from csg module
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It even won't be considered for building so there is no any sense
for compile time checks
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com >
2024-09-26 10:24:10 +03:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00