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Commit Graph

10813 Commits

Author SHA1 Message Date
Thaddeus Crews
9875cb6c95 Merge pull request #101652 from TokageItLab/gravity-doc-springbone
Clarify `SpringBoneSimulator3D`'s gravity units and improve documentation
2025-01-17 10:16:49 -06:00
Thaddeus Crews
923eb44c6f Merge pull request #101617 from paddy-exe/processmaterial-vs-shadermaterial
Fix `emission_shape_changed` signal error when using ShaderMaterial with GPUParticles3D
2025-01-17 10:16:48 -06:00
Thaddeus Crews
49481c12bc Merge pull request #98792 from MJacred/fix_remove_joy_mapping
Fix `Input::remove_joy_mapping`
2025-01-17 10:16:44 -06:00
Patrick Exner
484d6d4aa1 Fix emission_shape_changed signal error when using ShaderMaterial with 3DGPUParticles 2025-01-17 15:07:28 +01:00
Thaddeus Crews
ec85334a84 Merge pull request #90425 from tracefree/load-pack-fix
Fix "res://" being replaced by resource packs in the editor and on Android
2025-01-16 17:18:02 -06:00
Thaddeus Crews
679075b414 Merge pull request #101108 from Calinou/doc-worldboundaryshape3d-finite-size
Document WorldBoundaryShape3D having a finite size when using Jolt Physics
2025-01-16 17:17:58 -06:00
Thaddeus Crews
ad4eeaca5e Merge pull request #101556 from maidopi-usagi/notifier_doc
Fix `visibility_notifier_create` documentation
2025-01-16 17:17:56 -06:00
Thaddeus Crews
b6203da3ae Merge pull request #101620 from Yelloween10/fix-modifier-doc
Update `InputEventWithModifiers` documentation for modifier key behaviour
2025-01-16 17:17:54 -06:00
Thaddeus Crews
464253e235 Merge pull request #101571 from TokageItLab/validate-rotation-axis-spring-bone
Add validation for rotation axis to SpringBoneSimulator3D
2025-01-16 17:17:50 -06:00
Silc Lizard (Tokage) Renew
8eb5443d0a Clarify SpringBone's gravity unit and improve documentation 2025-01-17 07:02:54 +09:00
JekSun97
29721bfcd7 Add get_connection_list_from_node 2025-01-16 21:29:22 +06:00
Tom Schultz
220cf87730 Clarifying the impact of "Normal Map (RG Channels)" on texture imports. 2025-01-15 20:57:04 -05:00
Yelloween
6f920772ba Update documentation for modifier key behaviour 2025-01-16 04:11:30 +03:00
Rie
d17ce4c37e Fix "res://" being replaced by resource packs in the editor and on Android 2025-01-15 11:20:46 +01:00
Silc Lizard (Tokage) Renew
48e74af421 Add validation for rotation axis to SpringBoneSimulator3D 2025-01-15 18:29:30 +09:00
Mateus Elias
11e111bca4 Add a note to DisplayServer.get_display_safe_area() method documentation
Add a note to clarify that the DisplayServer.get_display_safe_area() method is currently only implemented on Android and iOS, and that it returns screen_get_usable_rect(SCREEN_OF_MAIN_WINDOW) as a fallback on other platforms.
2025-01-14 22:29:54 -03:00
Hugo Locurcio
e668188c64 Document WorldBoundaryShape3D having a finite size when using Jolt Physics
This also mentions Jolt Physics in the ProjectSettings 3D physics engine
documentation.
2025-01-14 22:21:11 +01:00
MaidOpi
4a8f63cf84 Correct visibility_notifier_create's documentation. 2025-01-15 03:44:09 +08:00
Rémi Verschelde
f8724e41a0 Merge pull request #101538 from bruvzg/wdrag_ftr
[DisplayServer] Add missing `FEATURE_WINDOW_DRAG` flag to Windows, X11 and Wayland display servers.
2025-01-14 18:29:47 +01:00
Rémi Verschelde
67f54bd993 Merge pull request #101531 from akien-mga/scene-import-remove-unused-_get_import_flags
Remove unused `EditorSceneFormatImporter::_get_import_flags`
2025-01-14 18:29:40 +01:00
Rémi Verschelde
1e1f54e954 Merge pull request #100050 from YeldhamDev/sub_emitter_at_start
Add "At Start" mode for sub-emitter particles
2025-01-14 18:29:20 +01:00
Rémi Verschelde
21fcb56547 Remove unused EditorSceneFormatImporter::_get_import_flags
This has never been used since Godot was open sourced.

Import flags are used but directly through `_import_scene`.
2025-01-14 16:57:06 +01:00
Rémi Verschelde
a69ccee151 Merge pull request #101505 from smix8/region_bounds
Add functions to get axis-aligned bounds of navigation regions
2025-01-14 15:06:06 +01:00
Rémi Verschelde
4d1cfc1784 Merge pull request #101061 from syntaxerror247/first-pr-2025
Android: Implement support for `native dialog`
2025-01-14 15:05:59 +01:00
Rémi Verschelde
85b066aa78 Merge pull request #99455 from Bonkahe/IndirectMultimeshImplementation
Add indirect draw functionality to `MultiMesh`
2025-01-14 15:05:42 +01:00
Pāvels Nadtočajevs
2e99d84e87 [DisplayServer] Add missing FEATURE_WINDOW_DRAG flag to Windows, X11 and Wayland display servers. 2025-01-14 15:26:32 +02:00
MJacred
8e75fae49e Ue an array removed_idx 2025-01-14 12:09:16 +01:00
Rémi Verschelde
dde7a9407a Merge pull request #101525 from TokageItLab/fix-shifted-joint-spring-bone
Fix shifted joint radius index in SpringBone gizmo and remove unused `end_bone_tip_radius` property
2025-01-14 12:09:16 +01:00
Anish Mishra
cb9ee099ac Android: Implement support for native dialog
This adds support for DisplayServer::dialog_show() on Android, aligning it with the functionality already available on macOS and Windows.
2025-01-14 15:03:14 +05:30
Silc Lizard (Tokage) Renew
7b3d14fbcd Fix shifted joint radius index in SpringBone gizmo/remove unused tips 2025-01-14 16:27:59 +09:00
thimenesup
3d92f406b2 Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 2025-01-13 22:43:29 -08:00
Rémi Verschelde
b3a44e8d51 Merge pull request #101511 from QbieShay/qbe/particle_req_proc_doc
Add documentation to `particles_request_process_time`
2025-01-14 00:22:25 +01:00
Rémi Verschelde
f8dc6a0afe Merge pull request #101482 from bruvzg/rtl_expand_control
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-14 00:22:18 +01:00
Rémi Verschelde
2f6a18f7ff Merge pull request #101409 from TokageItLab/spring-bone
Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Qbieshay
4e52ba63af Added documentation to particles_request_process_time 2025-01-13 22:49:55 +01:00
David House
e6daec9cf8 Added indirect drawing functionality to MultiMesh
Update doc/classes/RenderingServer.xml

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2025-01-13 14:51:51 -06:00
Lyuma
e4de1f4583 Make EditorSceneFormatImporter::_get_import_options match EditorScenePostImportPlugin API 2025-01-13 21:45:53 +01:00
Silc Lizard (Tokage) Renew
5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Pāvels Nadtočajevs
b983b9d9f4 [RTL] Add cell option to control if cell is shrinked to its contents width. 2025-01-13 21:44:06 +02:00
Rémi Verschelde
232ab3df8d Merge pull request #101488 from chocola-mint/fix-11317
Add `has_custom_data()` to TileData
2025-01-13 20:22:44 +01:00
Rémi Verschelde
20c09d2c94 Merge pull request #100697 from arkology/texture-progress-radial-stretching
Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
2025-01-13 20:21:48 +01:00
Rémi Verschelde
133db1fd60 Merge pull request #92089 from QbieShay/qbe/particle_seek
Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
smix8
a7520fca6a Add functions to get axis-aligned bounds of navigation regions
Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
chocola-mint
f434c75dbf Add has_custom_data() to TileData 2025-01-13 21:25:49 +09:00
arkology
c46c3ddf37 Tweak TextureProgressBar NOTIFICATION_DRAW to support 9-patch stretch in radial modes
1) Code is splitted into 3 sections:
- draw `under` texture;
- draw `progress` texture + draw radial modes reference cross;
- draw `over` texture.
Each draw texture section handles nine-patch stretching. Except for the progress texture in radial modes, which does not support nine-patch stretching.
2) The reference cross position now is not misaligned to real center position (`floor()` call removed).
3) The reference cross drawing code is additionally surrounded by `TOOLS_ENABLED` check.
2025-01-12 21:41:54 +03:00
Rémi Verschelde
3865598c84 Merge pull request #101419 from DubiousDuck/thumb-doc-fix
Fix SkeletonProfileHumanoid documentation error
2025-01-11 22:30:13 +01:00
Rémi Verschelde
3a8fe456a5 Merge pull request #101383 from WhalesState/color-picker-wheel
Add `ColorPicker` cursor background and reuse the cursor for wheel.
2025-01-11 22:30:00 +01:00
Rémi Verschelde
956e2b1769 Merge pull request #101373 from jburt137/patch-1
Clarify expected types in `RayCast3D` documentation
2025-01-11 22:29:56 +01:00
Rémi Verschelde
0a7471c2a2 Merge pull request #99604 from LaneSBarnes/patch-1
Fix example code snippets in AudioStreamGenerator.xml
2025-01-11 22:29:29 +01:00
jaredkunz
02c10454a8 Clarify expected types in RayCast3D documentation 2025-01-11 22:06:31 +01:00