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Commit Graph

6 Commits

Author SHA1 Message Date
Stuart Carnie
4b02c9bb0a Metal: Use correct operator to ensure all specialisation constants are applied
Fixes #96077
2024-08-28 20:07:19 +10:00
Stuart Carnie
6de70e6b8a Metal: Minor improvements to #96052; update logger subsystem name 2024-08-27 05:47:06 +10:00
Stuart Carnie
2ef1ef63a5 Metal: Improve startup times by using concurrent shader compilation APIs 2024-08-25 09:05:58 +10:00
Stuart Carnie
bbc7962fe2 Metal: fix artefacts for mobile render method and return false for multi-view support 2024-08-22 21:34:53 +10:00
Matias N. Goldberg
364f916f3f Add debug utilities for Vulkan
Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
 - Debug-only Breadcrumb info for debugging GPU crashes and device lost
 - Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks

Functionality marked as "debug-only" is only available in debug or dev
builds.

Misc fixes:
 - Early break optimization in RenderingDevice::uniform_set_create

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The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
Stuart Carnie
2d0165574d Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00