风青山
14249097e8
Clarify the conditions that need to be met for a valid file name in Godot
2025-04-30 20:13:45 +08:00
Thaddeus Crews
b1b873add3
Merge pull request #104731 from Delsin-Yu/stackable-text-effect
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[GUI] Implement Stackable Text Outline on `Label`
2025-04-29 11:24:13 -05:00
Thaddeus Crews
3b4cf41ea4
Merge pull request #105368 from lodetrick/editor-typed-hint
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Add inspector support for typed property hint formats
2025-04-29 11:24:11 -05:00
Thaddeus Crews
70ff5770c9
Merge pull request #83757 from HauntedBees/master
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Add `Node.get_orphan_node_ids`, edit `Node.print_orphan_nodes`
2025-04-29 11:24:08 -05:00
Haoyu Qiu
fc1488ffdb
Fix typo in sqrt classref
2025-04-29 15:30:46 +08:00
Haunted Bees
0ccdcb4a16
added list_orphan_nodes, edited print_orphan_nodes
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print_orphan_nodes now prints the script file attached to the node.
list_orphan_nodes was created to return the same data as print_orphan_nodes in a dictionary format for users who wish to process this data differently than the print_orphan_nodes behavior.
2025-04-28 20:33:01 -07:00
KOOLAIDxK1D
285eb21b41
Update MeshInstance3D.xml
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fixed a grammatical error
2025-04-28 18:01:20 -04:00
Thaddeus Crews
c0935eba0d
Merge pull request #105846 from KoBeWi/you_call_it_title_but_it's_just_a_text
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Rename FoldableContainer's `text` to `title`
2025-04-28 10:01:36 -05:00
Thaddeus Crews
b7d4426fff
Merge pull request #104269 from lawnjelly/fti_scene_tree4
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Physics Interpolation - Move 3D FTI to `SceneTree`
2025-04-28 10:01:34 -05:00
Thaddeus Crews
751ef44a13
Merge pull request #87714 from KoBeWi/hack_uid()
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Expose `set_uid()`
2025-04-28 10:01:30 -05:00
Flyn San
be8fe15574
Fix invalid AnimationNode documentation syntax
2025-04-28 20:25:55 +10:00
kobewi
6f4cf04fb8
Expose set_uid()
2025-04-28 10:13:43 +02:00
Thaddeus Crews
22b22625db
Merge pull request #105687 from Calinou/doc-scenetree-custom-multiplayer
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Document `SceneTree.set_multiplayer()` should be called in `_enter_tree()`
2025-04-27 19:21:28 -05:00
Thaddeus Crews
796b9caa09
Merge pull request #105552 from adamwych/expose-get-node-list
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Expose `AnimationNode(StateMachine/BlendTree).get_node_list()`
2025-04-27 19:21:26 -05:00
Thaddeus Crews
4dbfcbfbbd
Merge pull request #105504 from ExEago/master
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`RichTextLabel`: Add methods to compute the height and width of a line
2025-04-27 19:21:15 -05:00
Thaddeus Crews
113ef4df78
Merge pull request #105357 from MewPurPur/tweak-get-cursor-shape-doc
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Improve get_cursor_shape() documentation
2025-04-27 19:21:11 -05:00
kobewi
6856926b77
Rename FoldableContainer's text to title
2025-04-28 00:12:32 +02:00
lawnjelly
ae04a3a5dd
Physics Interpolation - Move 3D FTI to SceneTree
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Moves 3D interpolation from server to the client code (`SceneTree`).
Complete rework of 3D physics interpolation, but using the same user API.
2025-04-26 14:13:30 +01:00
DE YU
ac931c33c2
Implmement stackable text effects on label type through label settings
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Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-04-26 20:50:20 +08:00
Thaddeus Crews
790ac5aee4
Merge pull request #105161 from ProgrammerOnCoffee/fix-image-doc
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Fix typos in `Image` documentation
2025-04-25 18:25:31 -05:00
ProgrammerOnCoffee
b8fa6fe1cb
Fix typos in Image documentation
2025-04-25 18:49:18 -04:00
smix8
b002ade3ed
Add function to get navigation link iteration id from NavigationServer
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Adds function to get navigation link iteration id from NavigationServer.
2025-04-25 20:59:10 +02:00
Thaddeus Crews
8954125990
Merge pull request #105437 from Ansraer/teleport_spatial_nodes
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Allow moving meshes without motion vectors
2025-04-25 11:36:08 -05:00
Thaddeus Crews
796a08d350
Merge pull request #105655 from bruvzg/svg_tx_import
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Add `SVGTexture` importer.
2025-04-25 11:36:05 -05:00
Thaddeus Crews
04bcd4cea6
Merge pull request #105725 from bruvzg/sc_grad
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Use same oversampling granularity as fonts use for `SVGTexture`s .
2025-04-25 11:35:59 -05:00
Ansraer
a4a5f4ed01
allow moving meshes without motion vectors
2025-04-25 14:25:06 +02:00
Thaddeus Crews
28089c40c1
Merge pull request #91006 from reduz/live-backtrace
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Ability to print and log script backtraces
2025-04-24 17:18:52 -05:00
Thaddeus Crews
5dc375b2fc
Merge pull request #105014 from aaronfranke/no-type-suffixes
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Allow completely opting out of name suffix magic in 3D scene import
2025-04-24 17:18:50 -05:00
Pāvels Nadtočajevs
98817a54f0
Use same oversampling granularity as fonts use for SVGTextures .
2025-04-24 21:23:25 +03:00
reduz
d1dcb40d56
Ability to print and log script backtraces
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Co-authored-by: Mikael Hermansson <mikael@hermansson.io >
2025-04-24 18:54:41 +02:00
Thaddeus Crews
d9122205ec
Merge pull request #105656 from Koyper/fix_line_edit_text_edit_composite_character_backspace_delete
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[LineEdit/TextEdit] Add composite character backspace delete and get composite character positions
2025-04-24 09:09:30 -05:00
Thaddeus Crews
01cf2ce57f
Merge pull request #105507 from bruvzg/mac_rq_pick_permission
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[ColorPicker, macOS] Add link to request required screen recording permission.
2025-04-24 09:09:24 -05:00
Pāvels Nadtočajevs
15cecfdac5
Add SVGTexture importer.
2025-04-24 08:15:53 +03:00
smix8
6ba5bf31dd
Remove AStar2D/3D comments on reserve_space() capacity needs
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Removes AStar2D/3D comments of reserve_space() new capacity needing to be greater or equal than old capacity.
2025-04-24 01:13:23 +02:00
Dynamic-Pistol
c8fed1e1d0
Add PROPERTY_HINT_INPUT_NAME
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Added PROPERTY_HINT_INPUT_NAME for StringName based off https://github.com/godotengine/godot-proposals/discussions/7559
2025-04-23 22:23:44 +02:00
Koyper
b668f45fd0
Fix LineEdit and TextEdit composite character backspace delete.
2025-04-23 15:14:09 -05:00
Pāvels Nadtočajevs
e6d3cf63fb
[ColorPicker, macOS] Add link to request required screen recording permission.
2025-04-23 22:25:10 +03:00
Hugo Locurcio
665342c1ff
Document SceneTree.set_multiplayer() should be called in _enter_tree()
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If it's called in `_ready()`, it will be too late as child nodes will
already be set up by the time the custom multiplayer API is set.
2025-04-23 19:16:27 +02:00
Pāvels Nadtočajevs
5b49fd4207
Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
2025-04-23 12:47:31 +03:00
Thaddeus Crews
19b9c035bd
Merge pull request #103111 from rt9391/rt9391
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Fix CanvasLayer 'Follow Viewport' documentation to match its behavior
2025-04-22 18:25:49 -05:00
Adam Wychowaniec
d193af78c5
Expose AnimationNode(StateMachine/BlendTree).get_node_list()
2025-04-22 21:08:26 +02:00
Thaddeus Crews
00be4c3bb4
Merge pull request #105488 from Calinou/doc-vector2-from-angle-not-normalized
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Document `Vector2.from_angle()` not always returning a normalized vector
2025-04-22 10:44:30 -05:00
Thaddeus Crews
dac95d3131
Merge pull request #105574 from kitbdev/desc-progress-bar
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Update ProgressBar description
2025-04-22 10:44:26 -05:00
Logan Detrick
294303eac9
Add inspector support for typed property hints
2025-04-22 01:26:42 -07:00
kit
b25d071413
Update ProgressBar description
2025-04-21 15:06:45 -04:00
Thaddeus Crews
8ff4ea8a4a
Merge pull request #97763 from Geometror/fix-gn-child-vis-conn-update
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Fix `GraphEdit` connections not updating when a child of `GraphNode` goes invisible or changes size
2025-04-21 08:24:24 -05:00
Thaddeus Crews
0cc292f880
Merge pull request #105272 from lodetrick/add_section_toggle
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Add enable checkboxes to editor sections
2025-04-21 08:24:20 -05:00
Thaddeus Crews
8868c7a329
Merge pull request #105518 from syntaxerror247/fixed-panel
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Embed TouchActionsPanel directly into the Android editor UI
2025-04-21 08:24:18 -05:00
ExEago
4115b813fe
Add two methods to compute the height and width of an individual line in a RichTextLabel
2025-04-21 10:25:47 +02:00
Anish Mishra
34b3582cf9
Embed TouchActionsPanel directly into the Android editor UI
2025-04-19 20:32:47 +05:30