1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-03 16:55:53 +00:00
Commit Graph

69615 Commits

Author SHA1 Message Date
squidgyberries
2bd7d8e7e4 Clarify SIMPLEX and SIMPLEX_SMOOTH types 2024-10-07 19:41:18 +08:00
Juan
e05d5b8813 Provide a reliable way to see original resources in a directory
When exporting a project, resources are often moved, converted or
remapped (source import files are gone, text scenes are converted to binary,
etc).

This new function allows to list a directory and obtain the actual original
resource files.

Example

```GDScript
var resources = ResourceLoader.list_directory("res://images")
print(resources)
```
Result will be something like:
```
["image1.png","image2.png","image3.png"]
```
instead of
```
["image1.png.import","image2.png.import","image3.png.import"]
```
2024-10-07 09:47:22 +02:00
Thomas ten Cate
7df2804a30 Clarify that fog_aerial_perspective does not actually use sky color
See #97803.
2024-10-07 09:09:09 +02:00
Hugo Locurcio
f8cc67e175 Document non-resource file handling in FileAccess and ResourceLoader 2024-10-07 01:53:49 +02:00
bruvzg
41a1a7f94b Reshape and update button on oversampling change. 2024-10-06 22:53:34 +03:00
Haoyu Qiu
a328952fc1 Fix PopupMenu.id_focused signal using index as ID 2024-10-07 00:19:16 +08:00
Gamemap
84b15a2ea4 ItemList - Fix right padding missing 2024-10-06 17:34:33 +02:00
Haoyu Qiu
ecb56fca26 Make EditorFileDialog's Recent and Fav list show full path in tooltip 2024-10-06 21:32:31 +08:00
BlueCube3310
a60195e23d Fix decompressing textures with dimensions that are not multiples of 4 2024-10-06 11:13:39 +02:00
Yevhen Babiichuk (DustDFG)
7aacdaa071 Build System: Extract validate_arch helper function
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-10-06 07:50:49 +03:00
Haoyu Qiu
33d9b40386 Fix "No loader found" error after editing PO file
PO files used to be loaded as simple `Translation` resources. We later
added a dedicated `TranslationPO` resource for it. But the loader still
thinks it can only handle `Translation` resources, so it refuses to load
the updated `TranslationPO` resource.
2024-10-06 12:22:20 +08:00
Anish Mishra
8f9ed35f8b Fix ColorPicker virtual keyboard popup on mobile 2024-10-05 19:03:29 +05:30
Haoyu Qiu
8086894a8e Create .editorconfig file only on project creation 2024-10-05 14:32:55 +08:00
Kenton M
c72cf350ac fix typo on PackedVector2Array docs 2024-10-04 19:08:23 -07:00
BlueCube3310
77dab88ef0 Fix 3D HDR texture import with lossless compression 2024-10-04 23:38:39 +02:00
Robert Yevdokimov
fb768a7118 Use collision detection ray to reposition an object already in the scene 2024-10-04 17:13:46 -04:00
kobewi
b9d25580ce Fix implementation of property_can_revert() in various classes 2024-10-04 23:02:04 +02:00
kobewi
7f7f9b2513 Optimize FileSystem Dock filtering 2024-10-04 22:56:59 +02:00
Rémi Verschelde
db66bd35af Merge pull request #97820 from passivestar/quick-open-bg
Fix quick open background panel style
2024-10-04 22:44:00 +02:00
Rémi Verschelde
aaffffcd43 Merge pull request #97817 from bruvzg/prop_warn_remove
Partially revert #96780, remove warnings from project/editor settings `_get`.
2024-10-04 22:43:56 +02:00
Rémi Verschelde
41c55f07c7 Merge pull request #97811 from DarioSamo/2d-msaa-fix
Configure MSAA properly in canvas renderer's pipelines.
2024-10-04 22:43:53 +02:00
Rémi Verschelde
f6dbc04bd1 Merge pull request #97809 from Geometror/fix-ge-conn-layer-warning
[GraphEdit] Only print warning for connection layer deletion when justified
2024-10-04 22:43:49 +02:00
Rémi Verschelde
b0d512636c Merge pull request #97570 from dustdfg/ios_macos/print_warning_instead_of_comments
Replace comments with printed warning for Metal on x86_64
2024-10-04 22:43:46 +02:00
Rémi Verschelde
def5a04d06 Merge pull request #97543 from KoBeWi/to_edit_or_not_to_edit
Fix closing Theme Editor not actually closing it
2024-10-04 22:43:41 +02:00
Rémi Verschelde
e5688f51cb Merge pull request #97292 from KoBeWi/infinite_submenus_in_your_editor
Add submenu support to EditorContextMenuPlugin
2024-10-04 22:43:38 +02:00
Rémi Verschelde
9108c6261b Merge pull request #97291 from KoBeWi/visible_in_tree_was_a_billion_dollar_mistake
Fix ScrollContainer configuration warnings
2024-10-04 22:43:33 +02:00
Rémi Verschelde
14eee2b930 Merge pull request #97240 from KoBeWi/wrong_number
Print error on invalid `call_group()` calls
2024-10-04 22:43:30 +02:00
Rémi Verschelde
0c3ff561d7 Merge pull request #96615 from KoBeWi/run_as_administrator
Globally remember advanced toggle in project settings
2024-10-04 22:43:25 +02:00
Rémi Verschelde
c36c153c2b Merge pull request #96379 from KoBeWi/wind_of_resource_changes
Add `_resource_changed()` helper method to EditorResourcePicker
2024-10-04 22:43:21 +02:00
Rémi Verschelde
19081a850d Merge pull request #95889 from KoBeWi/tree_growing_sideways
Allow horizontal scrolling in Tree using Shift
2024-10-04 22:43:17 +02:00
Rémi Verschelde
0d1873da9c Merge pull request #95544 from KoBeWi/clean_code™
Misc code cleanup in EditorFileDialog
2024-10-04 22:43:13 +02:00
Rémi Verschelde
b08a3d8978 Merge pull request #95149 from KoBeWi/inspector_mains
Don't fold resources when child of main inspector exits
2024-10-04 22:43:08 +02:00
Rémi Verschelde
fe31ede42d Merge pull request #95034 from KoBeWi/take_a_problem_and_make_it_worse._solved
Close expanded tile editor when inspector updates
2024-10-04 22:43:02 +02:00
Rémi Verschelde
aa4077338b Merge pull request #94880 from KoBeWi/never-before-seen_way_to_restart_editor
Call `restart_editor()` in `RUN_PROJECT_MANAGER`
2024-10-04 22:42:56 +02:00
Rémi Verschelde
21353460f7 Merge pull request #88511 from ryevdokimov/offset-drag-to-instantiate-scene
Offset drag instantiated scenes that result in a collision by its bounds to mitigate overlap
2024-10-04 22:42:52 +02:00
kobewi
a4d724b37c Unify particle editors 2024-10-04 22:36:12 +02:00
kobewi
4a747bdef9 Add _resource_changed() helper method to EditorResourcePicker 2024-10-04 22:29:43 +02:00
passivestar
08af57fb86 Fix quick open background panel style 2024-10-05 00:20:19 +04:00
David Snopek
256699ee31 OpenXR: Add support for Wayland on Linux 2024-10-04 11:44:05 -05:00
bruvzg
794920b1ff Partially revert 96780, remove warnings from project/editor settings _get. 2024-10-04 19:13:03 +03:00
Rémi Verschelde
3576e840c7 Merge pull request #97789 from bruvzg/ios_icons
[iOS] Add support for dark and tinted icon versions.
2024-10-04 17:18:22 +02:00
Rémi Verschelde
428c4a6468 Merge pull request #97633 from ydeltastar/quickly-quick-open
Make the "Quick Open" dialog available via `EditorInterface`
2024-10-04 17:18:18 +02:00
Rémi Verschelde
c46d1e4540 Merge pull request #97552 from dustdfg/drivers/use_dedicated_print_error
Use dedicated `print_error` method for colored output for unsupported drivers
2024-10-04 17:18:14 +02:00
Rémi Verschelde
6c15d59154 Merge pull request #97362 from reduz/make-unique-scene-id-deterministic
Make internal unique scene resource ID deterministic
2024-10-04 17:18:10 +02:00
Rémi Verschelde
4dd812f2ed Merge pull request #97119 from dsnopek/gdextension-object-instance-id
GDExtension: Allow directly getting `ObjectID` from `Variant`
2024-10-04 17:18:06 +02:00
Rémi Verschelde
d11f203773 Merge pull request #97094 from WhalesState/expose-edit-unedit
Expose `LineEdit` `edit` and `unedit` methods.
2024-10-04 17:17:59 +02:00
yds
35b3999efc Make the "Quick Open" dialog available via EditorInterface 2024-10-04 11:36:17 -03:00
kobewi
7377ca8d7d Don't rescan filesystem when duplicating 2024-10-04 16:15:32 +02:00
DarioSamo
fa1aacb455 Configure MSAA properly in canvas renderer's pipelines. 2024-10-04 10:45:59 -03:00
Hendrik Brucker
975e7c8ade [GraphEdit] Only print warning for connection layer deletion when justified 2024-10-04 13:28:15 +02:00