Rémi Verschelde
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7c7a86f0fd
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Merge pull request #66592 from KoBeWi/look_at_me_I_am_the_captain_now
Fail `look_at()` if not inside tree
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2022-09-29 15:34:08 +02:00 |
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Rémi Verschelde
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f5f4d9bf00
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Merge pull request #66143 from DarkKilauea/nav-queries-agent
Update NavigationAgent to use query_path
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2022-09-29 15:33:25 +02:00 |
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kobewi
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c080b9dc05
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Fail look_at() if not inside tree
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2022-09-29 13:34:28 +02:00 |
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Josh Jones
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a2c53b881b
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Update NavigationAgent to use query_path
This paves the way for having agents respond to link traversal.
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2022-09-28 23:01:12 -06:00 |
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Rémi Verschelde
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f8745f2f71
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Merge pull request #66103 from Zylann/bind_property_usage_read_only
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2022-09-29 00:09:51 +02:00 |
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Marc Gilleron
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856466ed02
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Expose PROPERTY_USAGE_READ_ONLY
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2022-09-28 22:50:55 +01:00 |
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Rémi Verschelde
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ba25a6e93b
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Merge pull request #66549 from MisterMX/tilemap-get-used-rect
refactor(TileMap): Return `Rect2i` in `get_used_rect`
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2022-09-28 20:49:29 +02:00 |
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MisterMX
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407bbdda20
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refactor(TileMap): Return Rect2i in get_used_rect
Signed-off-by: MisterMX <mbxd12@web.de>
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2022-09-28 17:04:15 +02:00 |
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RedMser
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fd8097192f
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Fix Control.get_global_rect documentation
It uses `get_global_position` internally, which is relative to the
current canvas layer (unlike `get_screen_position`).
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2022-09-28 15:14:14 +02:00 |
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Rémi Verschelde
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14e1f36e61
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Merge pull request #66492 from bruvzg/gde_ts_underscr
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
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2022-09-28 12:12:29 +02:00 |
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bruvzg
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8f5d56e04a
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[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
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2022-09-28 10:04:11 +03:00 |
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Gabor Koncz
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72203a4da4
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Add Passthrough extension wrapper
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2022-09-27 12:26:53 +02:00 |
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Aaron Franke
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fe7135344b
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C#: Update Basis Euler angle code to match core
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2022-09-25 22:28:52 -05:00 |
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Rémi Verschelde
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ef26618359
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Merge pull request #66290 from 4d49/physics2d-area-methods
add `area_get_collision_layer` &`area_get_collision_mask`
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2022-09-25 17:08:55 +02:00 |
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Rémi Verschelde
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d456dce8af
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Merge pull request #65535 from RedMser/script-editor-inheritance-icon
Show override icon in script editor gutter
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2022-09-25 17:08:45 +02:00 |
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smix8
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c87ad9d7c1
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Add missing postprocessing doc for PathQueryParameters
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2022-09-25 15:48:43 +02:00 |
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Mansur Isaev
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efd4dc20a3
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Add area_get_collision_layer and area_get_collision_mask
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2022-09-25 14:34:35 +04:00 |
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Danil Alexeev
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453c5ef682
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Remove confusing String + int and int + String operations
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2022-09-24 18:13:44 +03:00 |
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Zak Grumbles
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e5dc2ed982
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Add note regarding RefCounted to EditorScript docs
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2022-09-23 16:55:19 -05:00 |
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clayjohn
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36cb3c4050
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Set QuadMesh default size back to 1
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2022-09-23 11:00:43 -07:00 |
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Rémi Verschelde
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006e345695
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Merge pull request #65817 from bruvzg/typed_array
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2022-09-23 10:24:46 +02:00 |
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Rémi Verschelde
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ee95cc0b79
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Merge pull request #66177 from rburing/callable_callv
add `callv` method
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2022-09-23 09:45:02 +02:00 |
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Aaron Franke
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c3970f8fe5
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Revert custom_minimum_size type back to Vector2 instead of Vector2i
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2022-09-22 19:09:12 -05:00 |
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bruvzg
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163257d51b
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[GDExtension] Implement support for typed arrays.
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2022-09-22 23:31:27 +03:00 |
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bruvzg
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0dab11afa4
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[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
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2022-09-22 23:09:56 +03:00 |
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Rémi Verschelde
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8e14f9ba21
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Merge pull request #64679 from DarkKilauea/nav-region-props
Improve consistency of NavigationRegion setters
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2022-09-22 08:27:35 +02:00 |
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Rémi Verschelde
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d96b7d767a
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Merge pull request #66110 from Zylann/reference_get_count
get_reference_count()`
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2022-09-22 08:26:29 +02:00 |
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Josh Jones
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a25bb9811a
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Improve consistancy of NavigationRegion setters
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2022-09-21 22:42:52 -07:00 |
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Rémi Verschelde
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e5c544750c
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Merge pull request #66234 from KoBeWi/dir_access_denied
Fix wrong DirAccess example
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2022-09-22 06:12:13 +02:00 |
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Rémi Verschelde
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6e773f7124
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Merge pull request #66232 from Evanaellio/fix-tool-annotation
Fix code examples for @tool annotation
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2022-09-22 06:08:07 +02:00 |
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Matthew
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4ea2703eee
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Merge pull request #66230 from Evanaellio/swap-resourcesaver-save-arguments
Swap arguments of ResourceSaver.save()
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2022-09-21 19:15:44 -04:00 |
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kobewi
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185be4a788
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Fix wrong DirAccess example
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2022-09-21 23:43:52 +02:00 |
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Evanaellio
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6eac901ecb
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Fix code examples for @tool annotation
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2022-09-21 22:52:55 +02:00 |
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Micky
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c1b5b68eee
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Rename remaining "*_enable" to "*_enabled"
Material.`proximity_fade_enable` -> `proximity_fade_enabled`
Material.`set_proximity_fade` -> `set_proximity_fade_enabled`
(Material.`is_proximity_fade_enabled` is unchanged)
Area3D.`reverb_bus_enable` -> `reverb_bus_enabled`
(`set_use_reverb_bus` & `is_using_reverb_bus` are unchanged)
RDPipelineRasterizationState:
`depth_bias_enable` -> `depth_bias_enabled`
`set_depth_bias_enable` -> `set_depth_bias_enabled`
`get_depth_bias_enable` -> `get_depth_bias_enabled`
Bonus:
Area3D.`set_reverb_bus` -> `set_reverb_bus_name`
Area3D.`get_reverb_bus` -> `set_get_reverb_bus_name`
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2022-09-21 22:47:46 +02:00 |
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Evanaellio
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1acd0f1bab
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Swap arguments of ResourceSaver.save()
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2022-09-21 22:26:48 +02:00 |
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Marc Gilleron
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474cee7daf
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Rename and expose RefCounted::get_reference_count()
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2022-09-21 21:18:54 +01:00 |
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Rémi Verschelde
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0b06f8b0bd
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Merge pull request #65816 from bruvzg/proj_settings_missing_flags
Add missing initial window flags and window mode to the project settings.
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2022-09-21 18:56:31 +02:00 |
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Rémi Verschelde
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057dd292e4
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Merge pull request #62666 from AThousandShips/tree_folding
Tree recursive folding (like Scene Tree Dock)
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2022-09-21 15:36:43 +02:00 |
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Danil Alexeev
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df2209c700
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Add CollisionShape2D.debug_color property
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2022-09-21 16:07:47 +03:00 |
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Ninni Pipping
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df9eaf5f47
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Tree recursive folding
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2022-09-21 13:28:29 +02:00 |
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Rémi Verschelde
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85a46d36b5
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Merge pull request #66096 from 4d49/decompose-polygon-in-convex
Add method bind for `Geometry2D.decompose_polygon_in_convex`
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2022-09-21 13:26:08 +02:00 |
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Rémi Verschelde
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9521849da6
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Merge pull request #62429 from smix8/navigation_path_query_4.x
Add NavigationPathQuery objects and NavigationServer query_path()
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2022-09-21 13:25:48 +02:00 |
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Rémi Verschelde
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e9ce59b342
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Merge pull request #66201 from asmaloney/doc-error-magnitude
[doc] Fix Quaternion "angle_to" docs
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2022-09-21 11:07:04 +02:00 |
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Rémi Verschelde
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7bf61e3912
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Merge pull request #64359 from Mickeon/rename-camera-rotating
Reverse Camera2D.`rotating` to `ignore_rotation`
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2022-09-21 11:06:41 +02:00 |
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Rémi Verschelde
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28e1dc6162
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Merge pull request #65828 from rburing/body_state_sync_callable
make `body_set_state_sync_callback` take a `Callable`
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2022-09-21 11:05:41 +02:00 |
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Andy Maloney
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02aa4fbe65
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[doc] Fix Quaternion "angle_to" docs
Related to discussion in #64551
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2022-09-21 02:53:05 -04:00 |
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Ricardo Buring
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0c2055d15d
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Callable: add callv method
This method can be called from GDExtension.
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2022-09-21 08:25:48 +02:00 |
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Mansur Isaev
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623e23c625
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Add method bind for Geometry2D.decompose_polygon_in_convex
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2022-09-21 09:40:03 +04:00 |
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Micky
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ee16de583f
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Reverse Camera2D.rotating to ignore_rotation
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D
Updates description in the docs, as well.
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2022-09-21 01:52:12 +02:00 |
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RedMser
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a9b394d5bc
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Show method override icon in script editor gutter
Combines with the connection slot icon when both apply.
Can be clicked to jump to the method declaration (or documentation for
built-in classes).
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2022-09-21 01:49:54 +02:00 |
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