Thaddeus Crews
ef4215472c
Merge pull request #102562 from KoBeWi/edytor_dans_todos_Sprache
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Enable changing editor language without restart
2025-03-24 15:27:33 -05:00
Pāvels Nadtočajevs
f6891b0305
[DisplayServer] Decouple show_window(MAIN_WINDOW_ID) from DisplayServer constructor, update project manager size/position after DS init.
2025-03-19 11:23:04 +02:00
Pāvels Nadtočajevs
57011c8948
Fix editor crash on overrides for non-existent input mappings.
2025-03-18 12:30:37 +02:00
kobewi
7cb2fb189a
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
Aaron Franke
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
Thaddeus Crews
3c03566d2e
Merge pull request #102281 from ryevdokimov/selection-box-color-no-restart
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Do not require editor restart when changing selection box color
2025-03-11 19:54:43 -05:00
Robert Yevdokimov
8a6804b197
Do not require editor restart when changing selection box color
2025-03-12 03:38:44 +04:00
kobewi
c2813b902c
Add editor setting for default animation step
2025-03-11 23:16:27 +01:00
Thaddeus Crews
7d1e236ad9
Merge pull request #102189 from KoBeWi/frames_per_setting
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Add editor setting for FPS mode and compat
2025-03-11 16:54:04 -05:00
Thaddeus Crews
37fed7790e
Merge pull request #102176 from ryevdokimov/fix-local-space-gizmo-basis
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Add "active" state to one of the multiple selected Node3Ds to determine basis in Local mode
2025-03-11 16:54:00 -05:00
Thaddeus Crews
20651f1162
Merge pull request #99680 from YeldhamDev/multi_remote_selection
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Allow to select multiple remote nodes at runtime
2025-03-11 14:00:56 -05:00
Thaddeus Crews
c8ddbfbd38
Merge pull request #102940 from bruvzg/tab_ed
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Add editor setting to override tablet driver.
2025-03-11 14:00:51 -05:00
Thaddeus Crews
5280c0bf4a
Merge pull request #102469 from sockeye-d/warning-highlights
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Highlight warning lines in Script editor
2025-03-11 14:00:33 -05:00
Michael Alexsander
5c66129e62
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
Thaddeus Crews
b73227d2c1
Merge pull request #98846 from ivanskorikov/autoset-exec-flags
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Automatically set `text_editor/external/exec_flags` based on the editor specified in `exec_path` text box
2025-03-11 09:34:42 -05:00
kobewi
68d983395f
Enable changing editor language without restart
2025-03-10 13:02:50 +01:00
A Thousand Ships
466590d0ec
Use get_slicec instead of get_slice for single character splitters
2025-03-08 20:36:37 +01:00
Ivan Shakhov
45889fac8b
Add dynamic exec flags update when exec path is set for an external text editor.
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-03-08 06:36:58 +01:00
Thaddeus Crews
30221571f2
Merge pull request #99094 from KoBeWi/preload_dct2slt82u81fo8dkxkak5o57
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Drop preload Resources as UID
2025-03-07 15:12:24 -06:00
Fabio Alessandrelli
fe84b84b51
[mbedTLS] Enable TLS 1.3 negotiation by default
2025-02-24 14:04:09 +01:00
Thaddeus Crews
24dccd40c1
Merge pull request #99479 from Sauermann/fix-remove-project-conversion
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Remove temporary project conversion
2025-02-18 07:55:56 -06:00
Pāvels Nadtočajevs
b3c0eaeeb8
Add editor setting to override tablet driver.
2025-02-15 23:16:58 +02:00
Innaias
eb99adb11b
Added warning line highlight
2025-02-11 18:59:28 -08:00
kobewi
d29a7450fa
Drop preload Resources as UID
2025-02-11 14:17:05 +01:00
Fredia Huya-Kouadio
7495a8a02e
Add support for embedding game process in the Android Editor
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- Implement Android editor specific `EmbeddedGodotGame` to support embedding the game window in the Android editor
2025-02-11 02:20:18 -08:00
Danil Alexeev
ead16435bf
Script Editor: Add option to disable documentation tooltips
2025-02-09 11:02:10 +03:00
Robert Yevdokimov
5878b880ae
Add "active" state to one of the multiple selected Node3Ds to determine basis in Local mode
2025-02-03 16:57:30 +04:00
kobewi
0b397d979d
Add editor setting for FPS mode and compat
2025-01-30 14:01:48 +01:00
bruvzg
8ddd4985ea
[Editor] Add editor setting to globally override project game mode settings.
2025-01-22 17:39:56 +02:00
Rémi Verschelde
336459168f
Merge pull request #101455 from Calinou/editor-gridmap-update-preview-size
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Make GridMap editor Preview Size setting take effect immediately after change
2025-01-14 12:09:05 +01:00
Silc Lizard (Tokage) Renew
5472558a98
Implement SpringBoneSimulator3D to wiggle chained bones
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Co-authored-by: lyuma <xn.lyuma@gmail.com >
Co-authored-by: fire <ernest.lee@chibifire.com >
Co-authored-by: SaracenOne <SaracenOne@gmail.com >
2025-01-14 05:43:57 +09:00
Hugo Locurcio
80b8d6dbe6
Make GridMap editor Preview Size setting take effect immediately after change
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Previously, you had to interact with the zoom widget after changing
the editor setting for the preview size to update.
This also adds property hints for the GridMap editor settings.
2025-01-12 02:01:30 +01:00
Rémi Verschelde
20728e7b05
Merge pull request #101101 from Calinou/editor-add-gridmap-grid-color-setting
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Add an editor setting for the GridMap grid color
2025-01-06 22:48:50 +01:00
Rémi Verschelde
ae205b0fc6
Merge pull request #98926 from YeldhamDev/out_all_of_you
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Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
Hugo Locurcio
19b8b10218
Add an editor setting for the GridMap grid color
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The opacity can be adjusted by changing the alpha channel of the color
setting. The setting applies without having to restart the editor.
2025-01-03 23:06:29 +01:00
Michael Alexsander
38ff1500c7
Add toggle to hide filtered out parents in the "SceneTree" dock
2024-12-24 13:43:01 -03:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
SPOXY
143e10e020
Remove unused editor setting editors/grid_map/editor_side
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This option is no longer used after the rework in GH-96922
2024-12-22 12:27:21 +01:00
Rémi Verschelde
bf0f1054db
Merge pull request #87542 from Mickeon/code-editor-idle-parse-delay-I-am-speed
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Make the Script Editor's parser execute sooner on edit after error was found
2024-12-17 16:18:33 +01:00
Micky
02cc1879fd
Make Script Editor's parser execute sooner if errors are known to exist
2024-12-16 17:02:07 +01:00
Markus Sauermann
ee2930cad4
Remove temporary project conversion
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This project conversion should be removed before the next stable release,
because it affects only projects opened during dev-builds.
2024-12-14 00:37:47 +01:00
Thaddeus Crews
28c02a8491
Merge pull request #100334 from Sauermann/fix-editor-shortcut-reconversion
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Introduce a conversion for editor shortcuts
2024-12-13 16:19:28 -06:00
Thaddeus Crews
c34a3f1ed2
Merge pull request #100059 from Calinou/editor-default-enable-emulate-numpad
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Enable Emulate Numpad by default in the 3D editor settings
2024-12-12 16:13:37 -06:00
Thaddeus Crews
c5f0d571b5
Merge pull request #97985 from RobProductions/add-tablet-nav-preset
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Add `Tablet/Trackpad` 3D navigation preset
2024-12-12 16:13:24 -06:00
Markus Sauermann
cfc0a87099
Introduce a conversion for editor shortcuts
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This is temporary code for reverting effects, that were caused
by the reverted 97707.
2024-12-12 20:21:30 +01:00
David
174e659a48
Add 3D translation sensitivity to Editor Settings
2024-12-05 22:50:52 +01:00
Hugo Locurcio
a9881f99a0
Enable Emulate Numpad by default in the 3D editor settings
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This allows using the top row keys as 3D navigation shortcuts.
This provides a better out of the box experience, as most laptops
don't have a numpad nowadays.
2024-12-05 18:05:15 +01:00
Matt Enad
bd47e4f1ba
Add Tablet/Trackpad nav preset
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This commit adds a new navigation preset called `Tablet/Trackpad` which enables "Emulate 3 Button Mouse" to more quickly set up good default keys for tablet users.
It also adds support for mouse buttons 4 and 5 in the navigation settings which will be helpful if users want to customize 3D navigation further for specific pens/mice.
2024-12-04 13:02:11 -05:00
Rémi Verschelde
ed93ab2f53
Merge pull request #98657 from ydeltastar/stay-sane-using-evaluator
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Add editor setting to stop the bottom panel from switching to the Stack Trace
2024-12-02 15:50:31 +01:00
Thaddeus Crews
04f33894f5
Merge pull request #97041 from aXu-AP/script-highlight-scene
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Highlight scripts used by current scene
2024-11-12 09:27:39 -06:00