kobewi
e14263f917
Remove empty constructors and destructors from core/
2025-11-17 20:09:05 +01:00
Thaddeus Crews
90413dacb4
Merge pull request #97758 from TsFreddie/debugger-stepout
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Add step out to script debugger
2025-11-14 14:23:01 -06:00
kobewi
89432600ce
Misc script editor code cleanup
2025-11-05 18:18:33 +01:00
devloglogan
1a8306bbc1
Allow custom monitors to select desired type
2025-10-22 07:31:44 -05:00
Thaddeus Crews
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
Aaron Franke
3d1c9fd5de
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
Thaddeus Crews
6b22951162
Merge pull request #107954 from stuartcarnie/unix_domain_socket_support
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Add Core UNIX domain socket support
2025-09-30 18:35:08 -05:00
Thaddeus Crews
fdf32d1b2a
Merge pull request #108577 from YYF233333/global_class_list
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Simplify `ScriptServer::get_global_class_list`
2025-09-30 11:19:10 -05:00
Stuart Carnie
7227fdd805
Core: Add UNIX domain socket support
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> [!NOTE]
>
> Later versions of Windows has support for `AF_UNIX`, so it could be
> added.
2025-09-26 05:46:19 +10:00
Edward Moulsdale
e366471fdc
Add GDSOFTCLASS to deeper inheritors of Object
2025-09-24 19:15:56 +01:00
Yufeng Ying
a50fc5acd8
Change ClassDB::get_class_list and related stuff.
2025-09-16 15:00:33 +08:00
TsFreddie
bc054292d5
Add step out to script debugger
2025-07-10 23:21:02 +08:00
Thaddeus Crews
d97d8c16e7
Merge pull request #107663 from mihe/script-break-error
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Fix errors not being emitted when debugger breaks on script errors
2025-06-24 09:58:38 -05:00
Stuart Carnie
2ebf8369f0
Core: Fix data race in remote debugger; handle errors
2025-06-19 06:25:56 +10:00
Mikael Hermansson
1b7b44390a
Fix errors not being emitted when debugger breaks on script errors
2025-06-18 11:52:26 +02:00
Thaddeus Crews
d3956ea0f2
Merge pull request #103979 from ydeltastar/evaluator-global-classes
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Fix global classes can't be used in the Evaluator
2025-06-09 17:08:44 -05:00
Danil Alexeev
24494d840e
Core: Unify display of error type prefixes
2025-06-09 20:18:51 +03:00
ydeltastar
a5181d75f4
Fix global classes can't be used in the Evaluator
2025-06-09 13:47:17 -03:00
kobewi
5af4bef46f
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
Yufeng Ying
7a1a970c25
size() <= 0 and size() < 1.
2025-04-02 19:18:44 +08:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
kobewi
75881f8322
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
kobewi
7d82704f12
Allow to ignore debugger error breaks
2025-03-12 19:05:57 +01:00
Thaddeus Crews
7d46e7d011
Merge pull request #98379 from timothyqiu/alien-thread
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Translate main thread name in the editor instead of running project
2025-03-10 10:01:11 -05:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
A Thousand Ships
5113022dfe
Clean up some uses of String::substr
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Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
Haoyu Qiu
513dbff72b
Translate main thread name in the editor instead of running project
2025-03-07 19:06:54 +08:00
Adam Scott
33e16435f5
Replace some problematic uses of String::num to String::num_int64
2025-01-15 12:51:51 -05:00
Yufeng Ying
be86ce3103
Apply iwyu suggestion in core.
2024-12-19 00:43:47 +08:00
Lukas Tenbrink
b5c31ebb41
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
A Thousand Ships
68f638cf02
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
Thaddeus Crews
4d4353179e
Merge pull request #97218 from wenqiangwang/local_debuggger_expr_evalulation
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Add support for `print` command in local (command line `-d`) debugger
2024-11-12 12:13:13 -06:00
Fabio Alessandrelli
7cd850b909
[Debugger] Move quit shortcut configuration to the SceneDebugger
2024-11-07 15:03:17 +01:00
A Thousand Ships
38f9769bc6
[Core] Improve error messages with vformat
2024-10-30 15:55:51 +01:00
Adam Scott
0d350e7108
Set clang-format RemoveSemicolon rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
kobewi
645abdbb80
Add expression evaluater to debugger (REPL)
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Co-authored-by: rohanrhu <rohanrhu2@gmail.com >
2024-10-01 15:36:09 +02:00
Wenqiang
9a94353fa3
Added support for 'print' command in local (command line -d) debugger
2024-09-28 13:28:07 -07:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
A Thousand Ships
e33fdb4296
Use MutexLock in more places
2024-08-29 14:12:59 +02:00
Jamie Pate
b18e1e0dcd
Fix Game window stops responding when debugger pauses
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Fixes #73374
As of godot 4 On windows/osx the game window will be frozen and will not
be updated.
In the debugger loop it calls
OS::get_singleton()->process_and_drop_events();
which allows windows/osx to handle system events. If the window doesn't
handle these events then both systems will judge the window to be 'not
responding' (osx beachball cursor)
When the event processing code was migrated from OS to DisplayServer the
process_and_drop_events() logic was moved to DisplayServer, but the call
inside the remote debugger pause loop was not updated to call the
DisplayServer version, there are currently no implementations of
OS::process_and_drop_events() so i removed it and switched to the new
DisplayServer::force_process_and_drop_events() method.
2024-07-10 13:38:57 -07:00
A Thousand Ships
a0dbdcc3ab
Replace find with contains/has where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Muller-Castro
a8bc9f3e78
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
Thaddeus Crews
b3cac9c092
Allow Ref instantiate to accept constructor args
2024-02-10 13:19:14 -06:00
A Thousand Ships
684752e75b
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
Yuri Sizov
c027aecc2e
Merge pull request #86676 from rune-scape/sparse-script-reload
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GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
ACB
c976306628
fix deadlock in RemoteDebugger::debug
2024-01-14 11:07:14 +01:00
rune-scape
cde478bda6
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
A Thousand Ships
893f889d74
[Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-11 19:45:49 +02:00