1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-19 14:31:59 +00:00
Commit Graph

59191 Commits

Author SHA1 Message Date
Sai-Suraj-27
c2fd9b6d72 Fixed tiny spelling error in doc\classes\NavigationAgent2D.xml 2023-08-10 12:07:56 +05:30
ajreckof
1eb3d99ff7 Fix CodeEdit completion being very slow in certain cases 2023-08-10 08:15:41 +02:00
bruvzg
231c07d1af Fix API validation script on macOS. 2023-08-10 08:46:34 +03:00
Faolan
a60cf6ed6c Properly load multiple action sets in XR 2023-08-09 21:40:16 -04:00
Rémi Verschelde
013e8e3afb Merge pull request #80462 from KoBeWi/tfw_your_bugfix_makes_things_worse
Fix TileSet with TileMap handling
2023-08-10 00:44:13 +02:00
Rémi Verschelde
d76b97e904 Merge pull request #80443 from lotuspar/lotuspar-patch-1
Consistency for NodePath doc code examples
2023-08-10 00:43:50 +02:00
Rémi Verschelde
7257d1667e Merge pull request #80441 from Calinou/editor-torusmesh-inspector-hint-or-greater
Allow setting values greater than the maximum in TorusMesh inspector
2023-08-10 00:43:27 +02:00
Rémi Verschelde
49f0d8cee3 Merge pull request #80279 from Sauermann/fix-x11-mouse-window-event-crash
Track hovered `Window` in `DisplayServerX11`
2023-08-10 00:43:00 +02:00
kobewi
f02133a4a2 Fix TileSet with TileMap handling 2023-08-09 23:50:45 +02:00
Rémi Verschelde
5cfa9a0d7b Merge pull request #80432 from rsubtil/fix_linux_joypad_on_thread
Ensure `joy_connection_changed` is emitted on the main thread
2023-08-09 17:46:37 +02:00
Rémi Verschelde
1b132b7c23 Merge pull request #80377 from YuriSizov/importers-are-made-to-be-alone
Register and cleanup resource importer singletons in a predictable way
2023-08-09 17:46:33 +02:00
Rémi Verschelde
8375f73680 Merge pull request #80355 from jcovin293/issue/80347/fix-missing-ellipsis
Fix menu items that trigger secondary interface missing ellipsis
2023-08-09 17:46:26 +02:00
Martin Capitanio
ac9e259d3e Update ThorVG to v0.10.0
- Release Notes: https://github.com/thorvg/thorvg/releases/tag/v0.10.0
- API change ARGB8888_STRAIGHT -> ARGB8888S
- SVG-SCsub: Enable static ThorVG object linking
- SVG-SCsub: avoid building unused ThorVG parts
- update-thorvg.sh: add v0.10.0 and copy only the Godot relevant code
2023-08-09 17:15:59 +02:00
Ricardo Subtil
1bb73b0689 Ensure joy_connection_changed is emitted on the main thread 2023-08-09 15:32:06 +01:00
Danil Alexeev
0f27c4ad80 GDScript: Check get_node() shorthand in static functions 2023-08-09 17:11:38 +03:00
Yuri Sizov
951ea2415b Make EditorInterface accessible as a singleton
- EditorPlugin.get_editor_interface() is removed as redundant.
2023-08-09 16:01:31 +02:00
RandomWalrus13
585633ea85 Fix menu items that trigger secondary interface missing ellipsis
fix #80347
2023-08-09 08:30:35 -05:00
Rémi Verschelde
11ea4dc466 Merge pull request #80439 from bruvzg/macos_mouse_enter_exit
[macOS] Fix missing mouse exit events on window close.
2023-08-09 15:20:39 +02:00
Rémi Verschelde
821579e804 Merge pull request #80422 from AThousandShips/shader_test_fix
Remove use of `std::string` in test
2023-08-09 15:20:36 +02:00
Rémi Verschelde
d255811443 Merge pull request #80404 from bruvzg/file_attribs
[FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows.
2023-08-09 15:20:32 +02:00
Rémi Verschelde
08e5dea630 Merge pull request #80357 from OXTyler/master
Fix Windows console wrapper and icon being swapped
2023-08-09 15:20:28 +02:00
Rémi Verschelde
f6b9d445b5 Merge pull request #80285 from YeldhamDev/just_a_little_bit
Further separate icon from text of buttons in both editor and default themes
2023-08-09 15:20:25 +02:00
Rémi Verschelde
75c979e48d Merge pull request #80256 from garychia/stack_var_debug
Avoid retrieving the object ID of a stack variable if it is nil
2023-08-09 15:20:20 +02:00
Rémi Verschelde
835957b1fc Merge pull request #79980 from bruvzg/fix_test_str_errs
[String] Fix Unicode parsing error message encoding and related JSON tests.
2023-08-09 15:20:16 +02:00
Rémi Verschelde
3a0086eb6f Merge pull request #78426 from Daylily-Zeleen/daylily-zeleen/graph_edit_virtual
Make GraphEdit's cpp virtuals equal to gdscript.
2023-08-09 15:20:07 +02:00
Dario
5155870d64 Improve handling of motion vectors for multimesh instances.
Fixes #67287. There was a subtle error where due to how enabling motion vectors for multi-meshes was handled, only the first instance would have a valid transforms buffer and the rest would point to an invalid buffer. This change moves over the responsibility of enabling motion vectors only when changes happen to the individual 3D transforms or the entire buffer itself. It also fixes an unnecessary download of the existing buffer that'd get overwritten by the current cache if it exists. Another fix is handling the case where the buffer was not set, and enabling motion vectors would not cause the buffer to be recreated correctly.
2023-08-09 08:17:07 -03:00
Markus Sauermann
59c13fea5d Fix nodes receiving mouse events in black bars of Window
Previously for InputEvents there was no distinction between
Window-area and Viewport-area.
This was problematic in cases where stretching was used and the Window
contained black bars at the sides of the Viewport.
This PR separates the area of Window and Viewport regarding InputEvents.
2023-08-09 12:34:22 +02:00
Markus Sauermann
a7c5849f98 Track hovered Window in DisplayServerX11
Send mouse-entered/exited window-events only when necessary
2023-08-09 12:20:23 +02:00
Pavel Kraynyukhov
77b02359c9 Vulkan: Fix sanitizers error with empty shader name
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-08-09 12:12:56 +02:00
Hugo Locurcio
c751f190c9 Document RenderingServer.get_video_adapter_name() may report a fixed name
Firefox will always report the user's GPU as a GeForce GTX 980 in
an attempt to make fingerprinting more difficult.
This is not the case in Chromium-based browsers though.
2023-08-09 11:43:22 +02:00
Gio
15aa04314d Consistency for NodePath doc code examples
Just makes a code example in NodePath.xml similar to the others
2023-08-09 17:20:30 +08:00
Hugo Locurcio
acd5dee478 Allow setting values greater than the maximum in TorusMesh inspector
This is consistent with other PrimitiveMeshes' behavior.
2023-08-09 10:14:00 +02:00
Ninni Pipping
6ca1432daf Remove use of std::string in test
Avoiding using the standard library here
2023-08-09 10:04:53 +02:00
bruvzg
78caaf3717 [macOS] Fix missing mouse exit events on window close. 2023-08-09 10:23:57 +03:00
kobewi
c5ec847aa0 Add settings_changed signal to ProjectSettings 2023-08-08 23:57:31 +02:00
bruvzg
8aa6f29b56 [FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows. 2023-08-08 21:51:32 +03:00
Septian
56d7ff6e93 Improve PackedScene unit test for complex scene 2023-08-09 00:28:53 +07:00
Daylily-Zeleen
2f0639e7ae Make GraphEdit's cpp virtuals equal to gdscript. 2023-08-09 00:21:35 +08:00
Rindbee
4795c3cdfa Clear the previously set state when configuring for a new scene root node
Saving a subscene causes the main scene to be re-instantiated. And the resource
instance in the main scene will be reused when the main scene is re-instantiated.
So for resources with `resource_local_to_scene` enabled, resetting state may be
necessary (at least for `ViewportTexture`).
2023-08-08 23:49:53 +08:00
Rémi Verschelde
f7bc653cbe Merge pull request #80408 from AThousandShips/nav_fix
Fix missing include for `NavigationMesh`
2023-08-08 17:01:34 +02:00
Rémi Verschelde
ff1f50f952 Merge pull request #80407 from clayjohn/NoiseTexture3D-format
Remove GPU readback from NoiseTexture3D.get_format()
2023-08-08 17:01:10 +02:00
Rémi Verschelde
0ce1ca4677 Merge pull request #80402 from timothyqiu/overrun-icon
Fix Button text when overrun is not trim nothing
2023-08-08 17:00:46 +02:00
Rémi Verschelde
310553f2a3 Merge pull request #80384 from akien-mga/tinyexr-1.0.7
tinyexr: Sync with upstream 1.0.7
2023-08-08 17:00:22 +02:00
Rémi Verschelde
8984be0042 Merge pull request #80383 from akien-mga/libwebp-1.3.1
libwebp: Sync with upstream 1.3.1
2023-08-08 16:59:58 +02:00
Rémi Verschelde
c1fc27ab7a Merge pull request #80382 from akien-mga/miniupnpc-2.2.5
miniupnpc: Update to version 2.2.5
2023-08-08 16:59:35 +02:00
Rémi Verschelde
70e77a8383 Merge pull request #80381 from Calinou/audio-bus-master-use-scenestringnames
Use StringName consistently to refer to the Master audio bus name
2023-08-08 16:59:11 +02:00
Rémi Verschelde
00de140d46 Merge pull request #80368 from BastiaanOlij/fix_mobile_error_on_scale
Fix issue with four subpasses always been requested in mobile renderer
2023-08-08 16:58:47 +02:00
Rémi Verschelde
b49478acce Merge pull request #80366 from timothyqiu/option-button-lean-and-mean
Fix OptionButton min size when fit longest item is enabled
2023-08-08 16:58:23 +02:00
Rémi Verschelde
46c9a1427d Merge pull request #80364 from Calinou/control-escape-dismiss-tooltips
Dismiss currently visible or upcoming tooltips when pressing Escape
2023-08-08 16:57:59 +02:00
Rémi Verschelde
1163dac9e3 Merge pull request #80215 from clayjohn/HDR-2D
Add option to enable HDR rendering in 2D
2023-08-08 16:57:33 +02:00