1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00
Commit Graph

59 Commits

Author SHA1 Message Date
George Marques
4c14051b3f Zero Dictionary and Array variants when changing type with reset
So they don't reference to the old values anymore and instead refer to
a new value.
2021-10-14 11:22:17 -03:00
mashumafi
575d4e00b6 Enhance and cleanup stringify for Vector 2021-10-09 06:19:25 +00:00
kobewi
9e5fdbc79d Fix LUA-style assignment in Dictionary 2021-10-05 12:17:13 +02:00
George Marques
84956fee4b GDScript: Fix member assignment with operation
It was wrongly updating the assigned value with the result of the
operation.
2021-10-04 14:09:54 -03:00
George Marques
991f4d8527 GDScript: Fix assignment with operation for properties 2021-09-29 10:54:16 -03:00
Rémi Verschelde
82c12060b2 Merge pull request #52718 from Calinou/gdscript-add-integration-tests-2 2021-09-21 14:13:24 +02:00
George Marques
455e142d37 Allow comparing equality between builtin types and null 2021-09-17 12:33:52 -03:00
Hugo Locurcio
c6ca09dc6f Add more integration tests to the GDScript test suite
This also fixes a typo in the `bitwise_float_right_operand.gd` test.
2021-09-15 19:57:39 +02:00
George Marques
ea44744e2d Make Callable not crash on call when the object has been freed
Also add a GDScript test for this case.
2021-05-24 14:23:02 -03:00