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Commit Graph

86 Commits

Author SHA1 Message Date
Raul Santos
a367378f9e Rename Vector parameters to be consistent
Renames parameters that were named differently across different
scripting languages or their documentation to use the same name
everywhere.
2021-12-01 21:14:46 +01:00
Marcel Admiraal
272b3c3728 Enable sorting of operator methods in class documentation. 2021-11-29 14:51:44 +00:00
Rémi Verschelde
471e7cbfc7 Merge pull request #54581 from aaronfranke/operator-docs 2021-11-16 14:10:09 +01:00
Rémi Verschelde
6c1bd4d227 Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Tomasz Chabora
606cfa9a47 Fix Vector2.angle_to_point() being reversed 2021-11-09 16:59:58 +01:00
Aaron Franke
813466b3c8 Add documentation to operators for math types
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2021-11-04 14:44:55 -05:00
Aaron Franke
6772ebcea0 Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
Rémi Verschelde
862994a8ef doc: Update links to latest documentation after content reorganization 2021-10-06 13:48:48 +02:00
George Marques
455e142d37 Allow comparing equality between builtin types and null 2021-09-17 12:33:52 -03:00
Max Hilbrunner
d69f4999fb Merge pull request #52628 from mechPenSketch/imgages_in_docs
Add Graph Illustrations to Doc
2021-09-15 23:18:25 +02:00
mechPenSketch
9ea619c486 Add Graph Illustrations to Doc 2021-09-13 21:04:29 +08:00
kobewi
3f3739ccb5 Add Vector2.from_angle() method 2021-08-31 01:53:58 +02:00
Rémi Verschelde
7adf4cc9b5 doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00
reduz
b1d15c51bc Implement native extension system
* Deprecates GDNative in favor of a simpler, lower level interface.
* New extension system allows registering core engine classes.
* Simple header interface in gdnative_interace.h
2021-06-25 17:32:45 -03:00
Michael Alexsander Silva Dias
0ff4095b36 Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Aaron Franke
2e13e3ed4a Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
Aaron Franke
94bc0bd919 Rename Vector2 clamped to limit_length and add limit_length to Vector3 2021-06-03 12:04:57 -04:00
kleonc
d13cfc8d62 Docs: Minor argument names fix 2021-04-23 15:46:51 +02:00
Rémi Verschelde
4ca1e73ff9 doc: Sync classref with current source
And move GLTF docs to its module folder.
2021-03-18 16:37:43 +01:00
Rémi Verschelde
215d18814e doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Rémi Verschelde
6cebb8c117 Merge pull request #44586 from madmiraal/rename-stepify
Rename Math::stepify to snapped
2020-12-28 21:46:43 +01:00
Rémi Verschelde
058f3fe069 Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
Rename Vector2.tangent() to Vector2.orthogonal()
2020-12-28 16:00:12 +01:00
Marcel Admiraal
b743a2ef3c Rename Math::stepify to snapped 2020-12-28 13:01:30 +00:00
Yuri Roubinsky
fa0683ed30 Added a note describing a code behind Vector2/3.direction_to 2020-12-15 22:36:26 +03:00
Aaron Franke
5465e604bb Improve argument names for core types 2020-12-07 05:01:33 -05:00
Marcel Admiraal
a24c38d1a8 Rename Vector2.tangent() to Vector2.orthogonal() 2020-12-06 18:16:06 +00:00
Rémi Verschelde
64e893deac doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
Rémi Verschelde
0f249f5c0a Variant: Sync docs with new constructors, fixups after #43403
Change DocData comparators for MethodDoc and ArgumentDoc to get a better
ordering of constructors.
2020-11-09 23:39:53 +01:00
Rémi Verschelde
424cd00f8b doc: Sync classref with current source + fixup some bindings
Includes various changes triggered by the refactoring of method bindings.
2020-11-04 15:38:26 +01:00
Aaron Franke
439be614f4 Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Haoyu Qiu
aa7ce12bee Surrounds boolean false with code tag 2020-09-25 00:00:22 +08:00
Hugo Locurcio
c4903a603b Add link titles for all links in the class reference
This makes them display in a nicer way in the editor help.
(The title will display instead of the full URL.)
2020-08-31 14:22:07 +02:00
Tomasz Chabora
a09078e64b Improve Vector2.angle() description 2020-08-05 00:18:19 +02:00
Aaron Franke
83e324d670 Update core documentation to match recent C# changes
Also a few minor API changes like adding AABB.abs()

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-07-21 14:44:53 -04:00
Hugo Locurcio
1554fce23c Document Vector2.dot() and Vector3.dot() more extensively
These methods are commonly used in games. It's time to make the
documentation more explicit about them :)
2020-07-20 14:20:17 +02:00
Aaron Franke
299c3ec1c1 Fix incorrect documentation for Vector2.angle() 2020-07-02 22:52:37 -04:00
Hugo Locurcio
227f12478d Document how Vector2, Vector3 and Color behave in a boolean context
See #39731.
2020-06-21 17:16:10 +02:00
Aaron Franke
540156b387 [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
Rémi Verschelde
6c8f2ae53a Update docs and bindings for new integer vector types 2020-02-25 15:27:29 +01:00
clayjohn
57e27683ba Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Rémi Verschelde
2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
Aaron Franke
3231fca934 Add docs for is_equal_approx on structures 2019-11-30 16:52:27 -05:00
Rémi Verschelde
1f76229378 doc: Sync classref with current source 2019-11-08 08:33:48 +01:00
Rémi Verschelde
65d61d0360 doc: Sync classref with current source 2019-08-29 15:33:52 +02:00
Aaron Franke
092346d82b Add Vector2/3 sign and posmod functions, misc additions
Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod.
2019-08-17 18:31:55 -04:00
Hugo Locurcio
cb3676726b Mention 32-bit integer limit in the PoolIntArray documentation 2019-08-02 14:44:41 +02:00
Rémi Verschelde
c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00
Hugo Locurcio
f7f6115f76 Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
Rémi Verschelde
cfb9709c10 doc: Sync classref with current source 2019-06-01 12:34:29 +02:00
Giacom
c00427add3 Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00