Logan Detrick
45f4aebe24
Use new dock system for Debugger
2025-11-25 20:40:26 -08:00
kobewi
67735cf213
Make bottom panel into available dock slot
2025-11-21 18:52:13 +01:00
Logan Detrick
e2caff9a06
Refactor Bottom Panel to be a TabContainer
2025-11-06 13:39:52 -08:00
Thaddeus Crews
58894136b7
Merge pull request #107395 from lodetrick/bottom-panel-margin-fixes
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Fix TabContainer Editor theming and remove Debugger style hacks
2025-10-13 19:28:39 -05:00
Stuart Carnie
7227fdd805
Core: Add UNIX domain socket support
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> [!NOTE]
>
> Later versions of Windows has support for `AF_UNIX`, so it could be
> added.
2025-09-26 05:46:19 +10:00
kobewi
139c406558
Properly inspect old remote selection
2025-09-05 18:16:34 +02:00
Fredia Huya-Kouadio
f713a20c94
Fix debugger immediate disconnect
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Address https://github.com/godotengine/godot/issues/108518
2025-07-18 15:12:37 -07:00
Stuart Carnie
a3d3306ed3
Editor: Fix crash when specifying --debug-server
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The dock is not in the tree when starting the debug server via the CLI
2025-07-15 07:31:31 +10:00
Logan Detrick
78045df591
Fix TabBar corner radius and generalize Debugger hack
2025-07-07 16:50:12 -07:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Fredia Huya-Kouadio
09f5be761c
Add support for running hybrid apps from the XR editor
2025-06-15 07:05:12 -07:00
Thaddeus Crews
34c6da4413
Merge pull request #107102 from lodetrick/debugger-margin
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Fix Debugger Dock bottom margin
2025-06-04 10:34:38 -05:00
kobewi
c32a031908
Improve auto-translation of Script Editor
2025-06-04 14:41:15 +02:00
Logan Detrick
775fba20cd
Fix Debugger bottom margin
2025-06-03 15:50:35 -07:00
Michael Alexsander
d01d40490f
Fix regressions regarding multiple remote object selection
2025-03-24 18:07:12 -03:00
Malcolm Anderson
6858607e74
Add "Mute Audio" button to Game view in editor
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Update servers/audio_server.cpp
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Apply suggestions from code review
Co-authored-by: Adam Scott <ascott.ca@gmail.com >
Fix a few lines for new member names
Add command-line argument `--debug-mute-audio`, and pass it to game if started with mute enabled
Apply suggestions from code review
Co-authored-by: arkology <43543909+arkology@users.noreply.github.com >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
Fix icon for svgo
2025-03-19 08:20:17 -07:00
kobewi
7d82704f12
Allow to ignore debugger error breaks
2025-03-12 19:05:57 +01:00
Michael Alexsander
5c66129e62
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
Ricardo Subtil
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Thaddeus Crews
0c45ace151
Merge pull request #99054 from timothyqiu/session-names
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Translate the name of the debugger session tabs
2024-11-22 14:54:49 -06:00
A Thousand Ships
68f638cf02
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
Haoyu Qiu
09b6466e14
Translate the name of the debugger session tabs
2024-11-11 15:54:11 +08:00
Michael Alexsander
16524a8a01
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
Aaron Franke
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
kobewi
ad7a2d19a6
Expose EditorUndoRedoManager's clear_history()
2024-08-29 19:23:39 +02:00
Adam Scott
dfe7ef7964
Fix weird plural public method names
2024-08-27 13:37:37 -04:00
A Thousand Ships
d519715d94
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
A Thousand Ships
926afccbd8
[Scene] Add SceneStringNames::panel
2024-05-30 22:54:50 +02:00
A Thousand Ships
755a0efbb6
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
Rémi Verschelde
c42751cae2
Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
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Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
Hilderin
76205d4276
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 05:45:17 -04:00
Daylily-Zeleen
b941459719
Limit icon size in EditorDebuggerTree.
2024-05-25 14:13:13 +08:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
A Thousand Ships
a0dbdcc3ab
Replace find with contains/has where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
kobewi
4e88fb87b6
Don't store values when loading them
2024-03-07 15:01:12 +01:00
Muller-Castro
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
kit
eb6ca91ba6
Extract BottomPanel from EditorNode
2024-02-20 15:09:07 -05:00
kobewi
a031911c82
Use check_changed_settings_in_group() everywhere
2024-02-19 21:34:45 +01:00
Yuri Sizov
c027aecc2e
Merge pull request #86676 from rune-scape/sparse-script-reload
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GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
rune-scape
cde478bda6
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
Saracen
3defc17646
Fix debugger behaviour with multi-session debugging:
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Fixes script editor debug menu on sessions other than 1
Fixes breakpoint toggle from menu in sessions other than 1
Removes execution display when switching to non-breaked sessions
2023-10-06 19:20:37 +01:00
A Thousand Ships
75ee58fd04
[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-15 20:15:39 +02:00
Yuri Sizov
8ecc0c4f47
Fix accessing editor theme items throughout the UI
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This also exposes `EditorInterface::get_editor_theme`.
2023-09-15 14:51:01 +02:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
Rémi Verschelde
080d471e98
Merge pull request #75200 from Calinou/debugger-editor-settings-add-property-hints
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Add property hints for debugger/profiler editor settings
2023-06-19 21:39:10 +02:00
Yuri Sizov
8a74d8438f
Extract editor run toolbar into its own component
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- Simplify and update its logic.
- Simplify EditorScript.
- Improve EditorNode and other relevant includes.
- Fix scene-based path in the movie writer when
reloading a scene.
2023-04-19 17:12:28 +02:00
Hugo Locurcio
f575ca09ae
Add property hints for debugger/profiler editor settings
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This also adds descriptions for those settings.
2023-03-22 01:07:31 +01:00
kobewi
b58111588a
Add EditorUndoRedoManager singleton
2023-01-16 01:11:52 +01:00