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mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

7 Commits

Author SHA1 Message Date
Thaddeus Crews
ad02128137 SCons: Remove transitive includes in libc++ 2025-11-23 11:09:21 -06:00
Mikael Hermansson
cf75064c71 Jolt: Update to 5.4.0 2025-10-07 13:43:40 +02:00
Jorrit Rouwe
07fcb82958 32-bit MinGW g++ doesn't call the correct overload for the new operator when a type is 16 bytes aligned.
It uses the non-aligned version, which on 32 bit platforms usually returns an 8 byte aligned block. We therefore default to 16 byte aligned allocations when the regular new operator is used.

Fixes: godotengine/godot#105455
2025-04-23 22:12:43 +02:00
Mikael Hermansson
5d00161040 Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
Jorrit Rouwe
3e608b8b14 No longer limiting max voided features/delayed results 2025-02-09 11:52:19 +01:00
Rémi Verschelde
4727f0707b Jolt: Update to commit f094082aa, adding RISC-V, PPC64 and LoongArch support
Fixes #100557.
2024-12-21 15:15:50 +01:00
Mikael Hermansson
d470c2ac6a Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00