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4 Commits

Author SHA1 Message Date
Hugo Locurcio
3e7eb5c9dc Tweak property hints for SoftBody3D mass and SkeletonModification2DJiggle
Masses in Godot are specified in kilograms.
This also fixes the SoftBody3D mass being limited to increments of 1 kg,
now allowing adjustments to the nearest gram.
2025-12-18 02:28:13 +01:00
kobewi
bc9d0c7835 Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
johnsonbaugh
ef8acbde9a Fix errors and warnings when loading Skeleton2D Modifications
Fixes #73247
2024-04-23 20:42:23 -07:00
Aaron Franke
1cb531ddb6 Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00