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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

4 Commits

Author SHA1 Message Date
Silc Lizard (Tokage) Renew
17d068963f Add bone name/idx matching validation & virtual func to skel Modifier 2025-05-17 06:18:25 +09:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Silc Lizard (Tokage) Renew
cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2025-01-28 03:52:01 +09:00
Silc Lizard (Tokage) Renew
5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00