1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

6 Commits

Author SHA1 Message Date
Thaddeus Crews
e33f89fe27 Merge pull request #111323 from HolonProduction/rm-script
Remove `Object::script`
2025-10-10 10:26:09 -05:00
HolonProduction
2adecffbc3 Remove Object::script 2025-10-06 16:27:53 +02:00
chocola-mint
ead282ff13 Remove file_access.h and script_backtrace.h includes from logger.h. 2025-10-05 17:49:23 +09:00
Mikael Hermansson
3528e83ff3 Various fixes and style nitpicks 2025-07-09 14:27:48 +02:00
Rémi Verschelde
0adf0898eb Various style nitpicks 2025-07-08 16:39:24 +02:00
Aleksander Litynski
78f1543e35 Add an ObjectDB Profiling Tool
A new tab is added to the debugger that can help profile a game's memory usage.

Specifically, this lets you save a snapshot of all the objects in a running
game's ObjectDB to disk. It then lets you view the snapshot and diff two
snapshots against each other. This is meant to work similarly to Chrome's
heap snapshot tool or Unity's memory profiler.
2025-07-08 16:39:24 +02:00