Michael Alexsander
5c66129e62
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
Thaddeus Crews
590fa90722
Merge pull request #100339 from syntaxerror247/touch-actions-panel
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Add a `TouchActionsPanel` to Android Editor
2025-03-10 21:05:43 -05:00
A Thousand Ships
466590d0ec
Use get_slicec instead of get_slice for single character splitters
2025-03-08 20:36:37 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
Thaddeus Crews
67d4a245d8
Merge pull request #103267 from YeldhamDev/reality_got_too_extended
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Allow to compile the engine without XR support
2025-03-07 15:12:54 -06:00
Anish Mishra
e8625e70cf
Add TouchActionsPanel to Android Editor
2025-03-07 19:45:03 +05:30
A Thousand Ships
5113022dfe
Clean up some uses of String::substr
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Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
bruvzg
3e4e6e6c0c
Improve native file dialog parent window selection.
2025-03-06 17:15:39 +02:00
Michael Alexsander
aea559b39a
Allow to compile the engine without XR support
2025-02-25 17:07:21 -03:00
Hilderin
136c4c64a0
Fix Embedded Game over expanded bottom panel - Simple version
2025-02-18 17:55:47 -05:00
Rémi Verschelde
750640cede
Merge pull request #102828 from bruvzg/fd_fmap
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Sync native and embedded dialog missing extension handling.
2025-02-13 23:35:28 +01:00
bruvzg
1bdf84b31c
Sync native and embedded dialog missing extension handling.
2025-02-14 00:15:04 +02:00
HP van Braam
0b30ecc758
Don't mark cached previously pinned AnimationMixers
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AnimationPlayerEditor will hold on to pointers to no-longer existing
Nodes that were previously pinned. Make sure to not mark them as dirty
if they are not already inside the cache.
This fixes #102108
2025-02-13 19:57:26 +01:00
kobewi
7f0d81c433
Improve path handling in EditorQuickOpenDialog
2025-02-10 22:16:24 +01:00
AThousandShips
4b4bfe7d0e
[Editor] Prevent deferred tooltip update crash
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Caused by `TreeItem`s being accessed after clearing the tree on reset.
2025-02-10 15:18:04 +01:00
Rémi Verschelde
ed2582e07a
Merge pull request #102553 from amarsero/double-name-set
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Fix double `set_name` in renaming node
2025-02-10 10:49:28 +01:00
Rémi Verschelde
6caa7c66d7
Merge pull request #101598 from MewPurPur/quick-open-pt1
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Tweak Quick Open theming
2025-02-10 10:49:06 +01:00
Agustín Marsero
1101bdb351
Fix double set_name in renaming
2025-02-08 21:21:01 +01:00
MewPurPur
779f5fb962
Tweak Quick Open theming
2025-02-07 11:41:32 +02:00
Thaddeus Crews
4f827e6190
Merge pull request #95169 from Calinou/editorspinslider-float-step-1-slider
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Make EditorSpinSlider display a slider for floats with a step of 1.0
2025-01-31 09:15:55 -06:00
Gergely Kis
d73ebc5948
EditorToaster::popup_str() must always defer to the main MessageQueue
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This change is required, because the implementation of call_deferred()
no longer ensures this behaviour: if a MessageQueue is created on a thread,
then that is used instead of the main MessageQueue.
2025-01-30 11:05:59 +01:00
Hugo Locurcio
57700b0563
Make EditorSpinSlider display a slider for floats with a step of 1.0
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Integers still don't display a slider (and use up/down arrows instead),
so that they can be quickly distinguished from floats in the inspector.
However, this now makes floats with a step of 1.0 look different
from integers in the inspector.
2025-01-22 23:03:01 +01:00
Mounir Tohami
2f87b7aae0
Fix BottomPanel excessive width.
2025-01-19 14:21:43 +02:00
Rémi Verschelde
9da7e7d89d
Merge pull request #101163 from Synzorasize/implement_11386
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Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 20:21:59 +01:00
Synzorasize
9d00a773f8
Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 09:38:07 -06:00
Fredia Huya-Kouadio
4bc8918c19
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
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The functionality is only activated for the XR Editor, when a project has OpenXR enabled.
2025-01-12 22:02:24 -08:00
Pāvels Nadtočajevs
b252867145
[macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
kobewi
24eadaa6a4
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
Rémi Verschelde
0dcc1a37d3
Merge pull request #101094 from KoBeWi/what_if
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Simplify scene tabs option disabling
2025-01-08 15:53:26 +01:00
kobewi
a705962d73
Simplify scene tabs option disabling
2025-01-08 00:23:52 +01:00
Rémi Verschelde
f7b9a6a8b1
Merge pull request #100091 from AeioMuch/fix_nodepath_in_history
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Add missing cleanup of editor history & set appropriate class icon for object in it
2025-01-08 00:20:58 +01:00
Rémi Verschelde
3e53d73996
Merge pull request #101038 from KoBeWi/QuickerOpenDialog
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Remember QuickOpenDialog history between sessions
2025-01-07 23:17:48 +01:00
Rémi Verschelde
ce6c3c5c28
Merge pull request #100556 from KoBeWi/unlimited_contextizer
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Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
AeioMuch
96e59b99ba
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
bruvzg
cc1db569e1
[TextServer] Improve embedded objects handling performance.
2025-01-07 08:01:29 +02:00
Rémi Verschelde
3de10d58ff
Merge pull request #101145 from hpvb/fix-scenetree-editor-marked
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Make sure marked nodes are reset on scene change
2025-01-06 22:49:09 +01:00
Rémi Verschelde
11f95e7feb
Merge pull request #99350 from bruvzg/fs_mime
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Support MIME types in file dialog filters on macOS and Linux.
2025-01-06 22:46:59 +01:00
Rémi Verschelde
ae205b0fc6
Merge pull request #98926 from YeldhamDev/out_all_of_you
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Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
HP van Braam
7ce9c339b3
Make sure marked nodes are reset on scene change
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The performance improvement on the SceneTreeEditor caused the previous
state of the SceneTreeEditor::marked HashSet to matter, when it
previously was always just overwritten when markings changed. The old
code thus had no reason to ever clear the marking list.
We now make sure that whether the SceneTreeEditor is hidden or not that
when the edited scene changes we always reset the entire state of the
editor, including the marked HashSet.
2025-01-05 01:58:14 +01:00
Pāvels Nadtočajevs
e1f129cb52
Support MIME types in file dialog filters on macOS and Linux.
2025-01-04 22:05:35 +02:00
kobewi
e167f4df37
Remember QuickOpenDialog history between sessions
2025-01-03 11:51:28 +01:00
Ricardo Subtil
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
Rémi Verschelde
e13facfa72
Merge pull request #100679 from hakro/quick_open_context_menu
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Add a context menu to quick open dialog
2025-01-03 00:48:51 +01:00
hakro
cf8376ba1f
Add a context menu to quick open dialog
2025-01-02 20:05:51 +01:00
Thaddeus Crews
b98eeb3899
Merge pull request #99096 from kitbdev/bottom_panel_force_switch
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Make bottom panel switch when pinned and removed
2024-12-30 08:58:55 -06:00
Michael Alexsander
38ff1500c7
Add toggle to hide filtered out parents in the "SceneTree" dock
2024-12-24 13:43:01 -03:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:09 +08:00
Rémi Verschelde
91e72100e9
Merge pull request #100670 from hpvb/fix-100666
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Don't recursively call `_update_tree`
2024-12-20 23:57:43 +01:00
Rémi Verschelde
86094a88ef
Merge pull request #100648 from aryan-11825114/fix-profiler-autostart-indicator-going-to-wrong-debugger
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Fix autostart indicator going to wrong debugger
2024-12-20 23:57:24 +01:00