Rémi Verschelde
66b6ea492f
Merge pull request #113706 from lodetrick/unused-and-forgotten
...
Codestyle: Remove unused private variables in `godot/editor`
2025-12-09 17:17:18 +01:00
Logan Detrick
17c7a3b817
Remove unused private variables in godot/editor
2025-12-07 02:55:08 -08:00
Michael Alexsander
051f7c2ca2
Fix EditorSpinSlider overriding the custom minimum size
2025-12-05 19:26:12 -03:00
Michael Alexsander
034942557e
Fix issues with property height in the inspector
2025-12-01 23:14:33 -03:00
Michael Alexsander
e32b9274a3
Fix UI focus being shown when it shouldn't
2025-11-03 17:00:05 -03:00
Thaddeus Crews
a20ca7bbfe
Merge pull request #110459 from YeldhamDev/let_the_poor_ints_slide
...
Allow to use sliders for integers in `EditorSpinSlider`
2025-09-22 13:28:52 -05:00
Michael Alexsander
f16ff829f0
Allow to use sliders for integers in EditorSpinSlider
2025-09-22 11:23:15 -03:00
Michael Alexsander
aeb3a45c97
Hide Control focus when given via mouse input
2025-09-19 13:43:29 -03:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
Hugo Locurcio
57700b0563
Make EditorSpinSlider display a slider for floats with a step of 1.0
...
Integers still don't display a slider (and use up/down arrows instead),
so that they can be quickly distinguished from floats in the inspector.
However, this now makes floats with a step of 1.0 look different
from integers in the inspector.
2025-01-22 23:03:01 +01:00
passivestar
16f3d52253
Fix EditorSpinSlider blocking viewport from getting focus
2024-09-10 14:44:47 +04:00
David Giardi
e371587147
Improve SpinBox interaction, split arrows, add theme attributes
2024-08-23 18:21:20 +02:00
passivestar
09f967bc00
Prevent node rename shortcut from stealing focus from controls
2024-07-09 16:29:35 +04:00
passivestar
5689dbc209
Allow to abort SpinSlider value changes
2024-02-16 07:54:35 +04:00
Winston Yallow
277e261acf
Add editor setting for spin slider sensibility
2023-04-27 13:45:24 +02:00
Yuri Sizov
4154039832
Improve includes of EditorNode (and everything else)
...
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00