Lukas Tenbrink
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abe3b481ae
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Make conversions from LocalVector to Vector explicit.
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2025-09-16 21:41:28 +02:00 |
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Thaddeus Crews
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853884ba05
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Merge pull request #109143 from sievaxx/more_sampler_default_texs
Add and enable default textures for other samplers
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2025-09-16 11:44:51 -05:00 |
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Thaddeus Crews
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697474baad
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Merge pull request #109793 from joaopedroxavier/double-sided-shadows-no-culling
Compatibility: Fix backface culling gets ignored when double-sided shadows are used
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2025-09-16 11:44:44 -05:00 |
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Thaddeus Crews
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1a6d3c2192
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Merge pull request #110002 from BastiaanOlij/fix_openxr_viewport_texture_compatibility
OpenXR: Fix ViewportTextures not displaying correct texture (OpenGL)
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2025-09-16 09:48:56 -05:00 |
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Hugo Locurcio
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dd8bab9f89
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Fix shader compilation errors in Compatibility when using depth_texture
Globals were defined too early, which means some uniforms were not available
at the point they were defined in.
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2025-09-04 00:33:45 +02:00 |
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Pāvels Nadtočajevs
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f766e401db
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[MSDF] Fix outline bleed out at small sizes.
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2025-08-31 23:35:33 +03:00 |
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Bastiaan Olij
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a38256c19e
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OpenXR: Fix ViewportTextures not displaying correct texture (Compatibility)
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2025-08-27 13:02:39 +10:00 |
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Thaddeus Crews
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b432e108d5
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Merge pull request #109791 from Talkashie/master
Typo cleanup pass
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2025-08-21 18:39:37 -05:00 |
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Thaddeus Crews
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4f393e0c3c
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Merge pull request #109644 from RandomShaper/fix_dupe_tex2darr
Fix material removal clearing all instances of shared texture arrays
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2025-08-20 12:07:14 -05:00 |
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João Pedro Xavier
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d6aca93c1a
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Fix bug where material with double-sided shadows ignores backface culling on compatibility renderer
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2025-08-19 20:21:10 -07:00 |
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Talkashie
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bc7e68dfd1
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Typos
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2025-08-19 18:32:59 -05:00 |
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BlueCube3310
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d481a23c5a
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Compatibility: Improve ASTC extension detecting
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2025-08-19 17:12:55 +02:00 |
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Pāvels Nadtočajevs
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6a3941b5d9
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Fix MSDF outline size clamping.
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2025-08-19 08:28:33 +03:00 |
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Pedro J. Estébanez
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919006eb35
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Fix material removal clearing all instances of shared texture arrays
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2025-08-18 12:21:15 +02:00 |
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Pāvels Nadtočajevs
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86e61a311f
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Use MSDF instead of MTSDF for font rendering.
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
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2025-08-09 10:41:16 +03:00 |
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BlueCube3310
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356b1ab2a6
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Compatibility: Fix cubemap faces order when setting texture data
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2025-08-04 13:27:28 +02:00 |
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Thaddeus Crews
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159133e679
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Merge pull request #109198 from Lielay9/fix_primitive_tex
Break batch on Compatibility when primitive texture changes
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2025-08-03 10:51:12 -05:00 |
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Hei
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ce0a74bfe2
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Break batch on Compatibility when primitive texture changes.
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2025-08-01 16:13:17 +03:00 |
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Thaddeus Crews
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5787f6fb6a
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Merge pull request #108044 from apples/107935-stencil-fixes
Fix opaque stencil rendering
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2025-07-31 10:39:08 -05:00 |
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Riley Willows
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fbe2710843
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Add and enable default textures for other samplers
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2025-07-31 00:08:43 +01:00 |
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Summersay415
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18d14ff18e
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Remove Adreno 3xx flip workaround
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2025-07-28 14:03:25 +07:00 |
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David Snopek
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ae61044c85
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Don't use GL_DEPTH_STENCIL_ATTACHMENT on depth buffer from WebXR
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2025-07-24 14:11:36 -05:00 |
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Juan Manuel Costello
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5dc25db6da
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Fix lightmap dynamic objects with physical lights
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2025-07-17 20:58:03 -03:00 |
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Thaddeus Crews
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6bc7fcb7af
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Merge pull request #108567 from beicause/multimesh-null-checks
Add some multimesh null checks to avoid crash
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2025-07-14 10:30:35 -05:00 |
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Thaddeus Crews
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35a2d7843e
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Merge pull request #104302 from brennennen/reflection_probe_count_error_check
Add error check for reflection probe invalid atlas index.
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2025-07-14 10:30:31 -05:00 |
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Thaddeus Crews
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2be2cbb720
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Merge pull request #107782 from allenwp/vulkan-nonlinear-color-correction-dithering
Always perform color correction and debanding on nonlinear sRGB values.
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2025-07-14 10:30:28 -05:00 |
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LuoZhihao
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5352638f95
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Add some multimesh null checks to avoid crash
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2025-07-13 10:09:36 +08:00 |
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brennen
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2583aa4a68
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Add error check for reflection probe invalid atlas index.
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2025-07-10 19:03:21 -05:00 |
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Allen Pestaluky
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a1591512f8
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Always perform color correction and debanding on nonlinear sRGB values.
Fixes #107730
Co-authored-by: LuoZhihao <luo_zhihao@outlook.com>
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2025-07-08 13:44:53 -04:00 |
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Mingxi Zhang
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2096e4c007
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Fix division by zero in clearcoat
Prevents the clearcoat model from generating NaN values at grazing angles
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2025-07-08 01:58:37 +00:00 |
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Apples
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62a5cd90a7
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Fix opaque stencil rendering
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2025-07-02 21:49:19 -05:00 |
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BlueCube3310
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16b9ee6f50
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Image: Implement 16-bit unorm and uint formats
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2025-06-28 00:30:52 +02:00 |
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Thaddeus Crews
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05640191e7
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Merge pull request #107928 from Kaleb-Reid/scatter-no-LIGHTX
Always send lights to sky shader if using sun scatter
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2025-06-24 18:34:31 -05:00 |
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Kaleb Reid
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e659daf6e0
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Always send lights to sky shader if using sun scatter
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2025-06-24 14:24:49 -07:00 |
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Bastiaan Olij
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37b7f577ad
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Fix GLES3 stereo output (sRGB + lens distortion)
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2025-06-20 10:45:03 +10:00 |
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Lukas Tenbrink
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2b36c79f7b
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Use Span<uint8_t> in RenderingDevice allocation APIs to avoid intermediary arrays on calls.
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2025-06-18 12:31:48 +02:00 |
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LuoZhihao
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7419e4429d
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Fix global shader texture uniform
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2025-06-13 13:24:38 +08:00 |
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Rémi Verschelde
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0497ae9947
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Merge pull request #80710 from apples/7174-apples-stencil
Add stencil support to spatial materials
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2025-06-12 01:15:35 +02:00 |
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Apples
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d674c9e289
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Add stencil support for spatial materials
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2025-06-11 09:59:10 -05:00 |
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Bastiaan Olij
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a2e4aed449
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Fix final blit in OpenGL when stereo rendering is used
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2025-06-10 14:47:07 +10:00 |
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Thaddeus Crews
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7584546399
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Merge pull request #101941 from dsnopek/opengl-global-uniform-sampler2darray
Fix wrong default texture for global uniforms of type `sampler2DArray`
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2025-06-09 17:08:47 -05:00 |
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David Snopek
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d503810654
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OpenGL: Fix shader compilation failure with shadow_to_opacity and unshaded
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2025-06-06 16:29:22 -05:00 |
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Apples
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7574a5dbb3
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Add depth function for spatial materials
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2025-06-06 09:21:19 -05:00 |
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David Snopek
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fa30719814
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Fix wrong default texture for global uniforms of type sampler2DArray
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2025-06-05 11:12:03 -05:00 |
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Rémi Verschelde
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37982d4a01
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Merge pull request #107116 from beicause/expose-mesh-surface-update-index-buffer
Expose `RS.mesh_surface_update_index_region`
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2025-06-05 17:24:54 +02:00 |
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LuoZhihao
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63c124fa45
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Expose RS.mesh_surface_update_index_region
And `mesh_surface_get_format_index_stride`
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2025-06-05 19:35:59 +08:00 |
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Rémi Verschelde
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1e9200d065
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Merge pull request #107099 from Kaleb-Reid/fix-sun-scatter
Increase directional light energy in sky for fog sun scatter
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2025-06-05 13:13:40 +02:00 |
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Rémi Verschelde
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61639d9574
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Merge pull request #106996 from Ivorforce/no-oa-hashmap
Core: Remove `OAHashMap`, in favour of `AHashMap`
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2025-06-05 13:12:34 +02:00 |
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Kaleb Reid
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bac9427325
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Fix sky energy in fog sun scatter + colour space discrepancy in compatibility
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2025-06-04 13:59:53 -07:00 |
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Aaron Franke
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f6f1df7d73
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Add 64-bit versions of core power of 2 functions
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2025-06-01 23:11:12 -07:00 |
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