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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

908 Commits

Author SHA1 Message Date
kobewi
d27fb9b15a Remove default skeleton path in MeshInstance3D 2025-11-01 01:59:58 +01:00
smix8
419fc6e22d Make NavigationServer backend engine selectable
Adds engine backend selection for NavigationServers, aka allows to swap navigation module for other backend implementations.
2025-10-30 08:59:06 +01:00
hannes
89aa5137b8 add gui_drag_threshold for viewports 2025-10-24 19:01:25 +02:00
Thaddeus Crews
1c9eec6f90 Merge pull request #104951 from jitspoe/master.avi_16bit_audio
Default mjpeg avi movie writer to 16 bit audio and add an editor option so it can still write 32 bit.
2025-10-24 11:23:17 -05:00
Thaddeus Crews
38e20331c8 Merge pull request #107303 from passivestar/close-dialog-action
Add support for closing dialog windows with Cmd+W on macOS
2025-10-22 13:48:36 -05:00
passivestar
979f8fa342 Add support for closing dialog windows with Cmd+W on macOS 2025-10-22 09:51:14 +04:00
Thaddeus Crews
3f34e38703 Merge pull request #109596 from atlasapplications/splash-screen-stretch-mode
Add Stretch Modes for Splash Screen
2025-10-21 19:09:33 -05:00
Thaddeus Crews
e870cd911b Merge pull request #110895 from Giganzo/input-focus
Add setting for when to show the focus state for mouse input
2025-10-21 19:09:25 -05:00
Justin Sasso
b6b3e1ef9e Add Stretch Modes for Splash Screen
Co-authored-by: Samuel Pedrajas <samuelpedrajaspz@gmail.com>
2025-10-21 18:20:44 -04:00
Skyth
c128886c63 Overhaul screen space reflections. 2025-10-21 19:23:38 +03:00
Kaleb Reid
580c16fae7 Update note for rendering/rendering_device/vsync/swapchain_image_count 2025-10-18 15:35:36 -07:00
kobewi
263a2bdec6 Rework FileDialog shortcuts 2025-10-11 14:37:40 +02:00
Allen Pestaluky
bd9d1bf070 Add material debanding for use in Mobile rendering method.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-08 16:22:41 -04:00
Thaddeus Crews
0091d30e3e Merge pull request #108818 from bruvzg/no_cli_over
Add project setting and build option to disable `override.cfg` and related CLI arguments.
2025-10-08 13:56:35 -05:00
Rémi Verschelde
d4c0fcba3b Merge pull request #110881 from Paeniche/master
Fix /tutorial added twice in offline docs
2025-10-07 14:33:41 +02:00
Giganzo
e384085ca1 Add setting for when to show the focus state for mouse input 2025-10-07 14:26:14 +02:00
Pāvels Nadtočajevs
1211cd827e Add project setting and build option to disable override.cfg and related CLI arguments. 2025-10-05 21:47:57 +03:00
Mikael Hermansson
b5d0f7a5d2 Drop the experimental label for the Jolt Physics integration 2025-10-01 13:02:10 +02:00
Thaddeus Crews
6b22951162 Merge pull request #107954 from stuartcarnie/unix_domain_socket_support
Add Core UNIX domain socket support
2025-09-30 18:35:08 -05:00
Thaddeus Crews
8bc1dd63f4 Merge pull request #107936 from mihe/missing-await-warning
Add opt-in GDScript warning for when calling coroutine without `await`
2025-09-30 18:35:05 -05:00
Thaddeus Crews
5089e9aef0 Merge pull request #105737 from Calinou/editor-project-settings-init-jolt
Use Jolt Physics by default in newly created projects
2025-09-30 11:19:14 -05:00
Bastiaan Olij
eeac57075c OpenXR: Implement spatial entities extension 2025-09-27 12:23:33 +10:00
Hugo Locurcio
c4bbf27cb5 Use Jolt Physics by default in newly created projects
This also adds infrastructure to make specific settings the default, but only
in projects created after this point (so that existing projects
are not affected). This can be used for progressive upgrades in the future.

This applies to both the project creation dialog and creating projects
through the command line using `touch project.godot`.
2025-09-26 17:16:28 +02:00
Stuart Carnie
7227fdd805 Core: Add UNIX domain socket support
> [!NOTE]
>
> Later versions of Windows has support for `AF_UNIX`, so it could be
> added.
2025-09-26 05:46:19 +10:00
smix8
19df15f1dc Make navmesh rasterization errors more lenient
Make navmesh rasterization on the navigation regions and map more lenient by starting out with a lower internal cell scale by default and changing the merge error to just warning that can be toggled.
2025-09-25 20:18:18 +02:00
Paeniche
0b7b52a1f1 Fix /tutorial added twice
Some links in the offlince documentation for lights and shadows had /tutorials/tutorials in their links leading to 'page not found' error
2025-09-25 01:32:44 -07:00
Thaddeus Crews
be421bcdd4 Merge pull request #110250 from YeldhamDev/i_just_cant_keep_focused
Hide `Control` focus when given via mouse input
2025-09-22 13:28:44 -05:00
Thaddeus Crews
d7565ffbe5 Merge pull request #104666 from allenwp/color-encoding-docs
Update color encoding documentation
2025-09-22 08:50:11 -05:00
Michael Alexsander
aeb3a45c97 Hide Control focus when given via mouse input 2025-09-19 13:43:29 -03:00
Thaddeus Crews
31f0eda63b Merge pull request #110448 from CookieBadger/embed-subwindows-doc
Fix documentation for `embed_subwindows` project setting
2025-09-16 20:28:56 -05:00
Allen Pestaluky
46e40969a2 Replace the term "color space" with "color encoding". Add additional detail to Color class description. State clearly that Color is expected to use the nonlinear sRGB transfer function. 2025-09-15 18:11:53 -04:00
emild
13c2b28cd6 remove incorrect single window mode inverted hint 2025-09-12 10:25:47 +02:00
Allen Pestaluky
ce47160ea4 Update ProjectSettings HDR 2D documentation to include Compatibility support. 2025-08-29 13:54:00 -04:00
jitspoe
9a4ec179e4 Default mjpeg avi movie writer to 16 bit audio and add an editor option so it can still write 32 bit. 2025-08-29 03:18:03 -04:00
Thaddeus Crews
221731f30e Merge pull request #110003 from WinnerWind/fix-zero-threadcount
Revert "Prevent crashing if `max_threads` is zero."
2025-08-27 13:39:44 -05:00
WinnerWind
976016b701 Revert "Prevent crashing if max_threads is zero."
This reverts commit a1788e09bf.
2025-08-27 09:02:34 +05:30
Thaddeus Crews
def17e6067 Merge pull request #108650 from Calinou/doc-projectsettings-type-inference
Clarify type inference in ProjectSettings Inferred Declaration warning
2025-08-25 09:54:13 -05:00
Pāvels Nadtočajevs
10e11ec87f Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
Thaddeus Crews
f5152699bc Merge pull request #108768 from WinnerWind/fix-zero-threadcount
FIX: Prevent crashing if `max_threads` is zero.
2025-08-18 08:29:04 -05:00
WinnerWind
a1788e09bf Prevent crashing if max_threads is zero.
Adds a note in the docs that a thread count of 0 has the same effect as a thread count of -1.

Change language of WorkerThreadPool in ProjectSettings

Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-17 20:12:41 +05:30
Thaddeus Crews
22a54671ef Merge pull request #98250 from Calinou/doc-physics-spiral-of-death
Improve documentation on "physics spiral of death" in ProjectSettings
2025-07-31 10:39:04 -05:00
Hugo Locurcio
56f355e709 Clarify type inference in ProjectSettings Inferred Declaration warning 2025-07-24 00:03:16 +02:00
Thaddeus Crews
64c58c225a Merge pull request #107473 from m4gr3d/address_transparency_feedback
Address remaining feedback on Android background transparency
2025-07-16 11:27:54 -05:00
Allen Pestaluky
a1591512f8 Always perform color correction and debanding on nonlinear sRGB values.
Fixes #107730

Co-authored-by: LuoZhihao <luo_zhihao@outlook.com>
2025-07-08 13:44:53 -04:00
Fredia Huya-Kouadio
3ade4b4b63 Address remaining feedback on https://github.com/godotengine/godot/pull/106709
Address https://github.com/godotengine/godot/pull/106709#discussion_r2114489487
2025-07-07 12:11:21 -07:00
Serhii Snitsaruk
a095c5e3fa GDScript call stack as reverse linked list with fixed coroutines
* GDScript call stack as reverse linked list with issues fixed
(originally proposed in 91006).
* Fix coroutine issues with call stack by resuming async call chain
inside `GDScriptFunction::call()`.
* This fixes corrupted line numbers for coroutines in the debugger and
backtrace (106489).

Co-authored-by: Juan Linietsky <reduzio@gmail.com>
2025-06-30 11:37:42 +02:00
Mikael Hermansson
a3e58a385f Add opt-in GDScript warning for when calling coroutine without await 2025-06-27 20:24:41 +02:00
kobewi
015cc38912 Mark GDScript and shader warnings for translation 2025-06-24 23:11:56 +02:00
A Thousand Ships
2db7ecd410 [Docs] Various grammar and spelling fixes 2025-06-23 20:54:08 +02:00
notgoyome
e37efa8722 Fix: make nav_map_2d uses rasterizer cell scale options in 2d navigation settings 2025-06-21 16:51:17 +02:00