kobewi
d27fb9b15a
Remove default skeleton path in MeshInstance3D
2025-11-01 01:59:58 +01:00
Thaddeus Crews
3cd6b3f8c6
Merge pull request #111674 from bruvzg/pck_virt_addr_4
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Update embedded PCK virtual address.
2025-10-28 10:15:35 -05:00
hannes
89aa5137b8
add gui_drag_threshold for viewports
2025-10-24 19:01:25 +02:00
Thaddeus Crews
3f34e38703
Merge pull request #109596 from atlasapplications/splash-screen-stretch-mode
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Add Stretch Modes for Splash Screen
2025-10-21 19:09:33 -05:00
Thaddeus Crews
e870cd911b
Merge pull request #110895 from Giganzo/input-focus
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Add setting for when to show the focus state for mouse input
2025-10-21 19:09:25 -05:00
Justin Sasso
b6b3e1ef9e
Add Stretch Modes for Splash Screen
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Co-authored-by: Samuel Pedrajas <samuelpedrajaspz@gmail.com >
2025-10-21 18:20:44 -04:00
Pāvels Nadtočajevs
21aa53f718
Update embedded PCK virtual address.
2025-10-16 11:35:20 +03:00
Thaddeus Crews
0091d30e3e
Merge pull request #108818 from bruvzg/no_cli_over
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Add project setting and build option to disable `override.cfg` and related CLI arguments.
2025-10-08 13:56:35 -05:00
Giganzo
e384085ca1
Add setting for when to show the focus state for mouse input
2025-10-07 14:26:14 +02:00
Gergely Kis
6c44c80c62
LibGodot: Core - Build Godot Engine as a Library
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* Add a new GodotInstance GDCLASS that provides startup and iteration commands to control a Godot instance.
* Adds a libgodot_create_godot_instance entry point that creates a new Godot instance and returns a GodotInstance object.
* Adds a libgodot_destroy_godot_instance entry point that destroys the Godot instance.
Sample Apps: https://github.com/migeran/libgodot_project
Developed by [Migeran](https://migeran.com )
Sponsors & Acknowledgements:
* Initial development sponsored by [Smirk Software](https://www.smirk.gg/ )
* Rebasing to Godot 4.3 and further development sponsored by [Xibbon Inc.](https://xibbon.com )
* The GDExtension registration of the host process & build system changes were based
on @Faolan-Rad's LibGodot PR: https://github.com/godotengine/godot/pull/72883
* Thanks to Ben Rog-Wilhelm (Zorbathut) for creating a smaller, minimal version for easier review.
* Thanks to Ernest Lee (iFire) for his support
Co-Authored-By: Gabor Koncz <gabor.koncz@migeran.com >
Co-Authored-By: Ben Rog-Wilhelm <zorba-github@pavlovian.net >
2025-10-07 02:15:41 +02:00
Thaddeus Crews
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
Thaddeus Crews
ef5ecd95d7
Merge pull request #111254 from Ivorforce/object-no-rb-rw
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Remove `rw_lock.h` and `rb_map.h` includes from `object.h`.
2025-10-06 09:06:29 -05:00
Lukas Tenbrink
9d44b68867
Remove rw_lock.h and rb_map.h includes from object.h.
2025-10-05 23:29:04 +02:00
Pāvels Nadtočajevs
1211cd827e
Add project setting and build option to disable override.cfg and related CLI arguments.
2025-10-05 21:47:57 +03:00
DexterFstone
7ddce8ab26
Add game speed controls to the embedded game window
2025-10-05 11:13:15 +05:30
smix8
19df15f1dc
Make navmesh rasterization errors more lenient
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Make navmesh rasterization on the navigation regions and map more lenient by starting out with a lower internal cell scale by default and changing the merge error to just warning that can be toggled.
2025-09-25 20:18:18 +02:00
Thaddeus Crews
8d27c00038
Merge pull request #107692 from timothyqiu/editor-overrides-doc
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Show description for editor setting overrides
2025-09-23 14:51:49 -05:00
Thaddeus Crews
a20ca7bbfe
Merge pull request #110459 from YeldhamDev/let_the_poor_ints_slide
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Allow to use sliders for integers in `EditorSpinSlider`
2025-09-22 13:28:52 -05:00
Thaddeus Crews
be421bcdd4
Merge pull request #110250 from YeldhamDev/i_just_cant_keep_focused
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Hide `Control` focus when given via mouse input
2025-09-22 13:28:44 -05:00
Michael Alexsander
f16ff829f0
Allow to use sliders for integers in EditorSpinSlider
2025-09-22 11:23:15 -03:00
Michael Alexsander
aeb3a45c97
Hide Control focus when given via mouse input
2025-09-19 13:43:29 -03:00
kobewi
d61a337a70
Improve usage of String.split() vs get_slice()
2025-09-19 16:31:55 +02:00
Haoyu Qiu
a805b0c658
Show description for editor settings overrides
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Also marked the "Editor Overrides" section name for translation.
2025-07-05 14:44:17 +08:00
Pāvels Nadtočajevs
42733a2a5c
Implement sparse bundle PCK support.
2025-06-26 00:47:25 +02:00
Rémi Verschelde
97cef7dce8
Merge pull request #107349 from beicause/project-settings-fix-enum-hint
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ProjectSettings: Fix missing property hint of setting overrides
2025-06-13 15:53:51 +02:00
Lukas Tenbrink
b13a0e1834
Rename String::resize to resize_uninitialized, to better communicate to callers that new characters must be initialized.
2025-06-11 18:13:02 +02:00
smix8
877da269d8
Change navigation region and link updates to an async process
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Changes navigation region and link updates to an async process.
2025-06-10 14:18:47 +02:00
LuoZhihao
6ad4820d34
ProjectSettings: Fix missing property hint of setting overrides
2025-06-10 18:08:23 +08:00
kobewi
b41d6ecf8c
Allow to override editor settings per project
2025-06-02 17:51:26 +02:00
Thaddeus Crews
bb47f01481
Merge pull request #106390 from akien-mga/linux-drop-ppc32
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Linux: Drop `ppc32` (32-bit PowerPC) architecture support
2025-05-28 09:47:34 -05:00
Thaddeus Crews
d237e31a89
Style: Remove redundant DEBUG_METHODS_ENABLED
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• Replaced with functionally identical and far more ubiquitous `DEBUG_ENABLED`
2025-05-15 13:09:41 -05:00
Rémi Verschelde
1de9789806
Linux: Drop ppc32 (32-bit PowerPC) architecture support
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This was added together with `ppc64le` in #54490 , but seemingly only for the
purpose of getting it to compile on a Linux distro that aims at maximizing
support for all CPU architectures.
I don't think anyone has ever _run_ Godot on a `ppc32` system (do those even
support OpenGL ES 3.0?) and so I don't think we should aim to support it.
Debian dropped support for its PowerPC (`ppc32`) arch in Debian 9, released
in 2017.
2025-05-14 10:22:12 +02:00
Thaddeus Crews
16aaa0a213
Merge pull request #103944 from KoBeWi/more_red_info
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Improve error messages for `add_property_info()`
2025-05-08 07:19:33 -05:00
lawnjelly
f8f350a32a
Add GLOBAL_GET cached macros.
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GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.
Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com >
2025-04-30 15:08:50 +01:00
kobewi
5af4bef46f
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
Thaddeus Crews
f8a8d6cf04
Merge pull request #105700 from dementive/config-file-get-improvement
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Improve ConfigFile get_sections and get_section_keys by returning Vector<String>
2025-04-27 19:21:31 -05:00
dementive
b8e44a0000
Improve ConfigFile get_sections and get_section_keys by returning Vector<String>
2025-04-24 20:10:31 -04:00
dugramen
3354c32984
Keep ProjectSettings overrides right below the original setting
2025-04-24 15:00:40 -04:00
Thaddeus Crews
4972a524fc
Merge pull request #96139 from Alex2782/reverting_pr_84331
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Add configuration option to disable `Scroll Deadzone` on Android
2025-04-11 09:51:08 -05:00
A Thousand Ships
889410dcda
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
bruvzg
c6739f64df
[Export] Use project settings overrides with the target preset features instead of current platform features.
2025-04-08 21:22:37 +03:00
Thaddeus Crews
e6a61b1ecc
Merge pull request #76829 from bruvzg/ac_kit_direct
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Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Pāvels Nadtočajevs
b106dfd4f9
Base accessibility API.
2025-04-08 20:14:28 +03:00
Alex
cd68034e01
Add configuration option to disable Scroll Deadzone on Android
2025-04-07 22:15:31 +02:00
Pāvels Nadtočajevs
f37fb49739
Add separate minimize_disabled and maximize_disabled window flags.
2025-04-07 18:58:11 +03:00
Michael Alexsander
556933306a
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
Thaddeus Crews
64f80ca0e9
Merge pull request #104810 from kiroxas/utf8_cleanup
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Replace `append_utfx` with direct `String::utfx`
2025-03-31 12:03:44 -05:00
Kiro
23129a66ed
Replace append_utfx with direct String::utfx
2025-03-30 19:56:38 +02:00
Thaddeus Crews
8b2952a71c
Merge pull request #101504 from AThousandShips/nav_split_new
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[Navigation] Create a dedicated 2D navigation server
2025-03-30 09:05:43 -05:00
Thaddeus Crews
780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
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Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00