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Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not work though
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@@ -282,6 +282,8 @@ void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int
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javascript_eval = memnew(JavaScript);
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GlobalConfig::get_singleton()->add_singleton(GlobalConfig::Singleton("JavaScript", javascript_eval));
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#endif
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visual_server->init();
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}
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void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) {
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