You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 12:50:35 +00:00
Add option for automatic project updating.
This commit is contained in:
@@ -106,6 +106,9 @@ String generate_game_project(const String &p_dir, const String &p_name, const Ve
|
|||||||
|
|
||||||
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include) {
|
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include) {
|
||||||
|
|
||||||
|
if (!GLOBAL_DEF("mono/project/auto_update_project", true))
|
||||||
|
return;
|
||||||
|
|
||||||
_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
|
_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
|
||||||
|
|
||||||
GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
|
GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
|
||||||
|
|||||||
Reference in New Issue
Block a user