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Add option for automatic project updating.
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@@ -106,6 +106,9 @@ String generate_game_project(const String &p_dir, const String &p_name, const Ve
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void add_item(const String &p_project_path, const String &p_item_type, const String &p_include) {
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if (!GLOBAL_DEF("mono/project/auto_update_project", true))
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return;
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_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
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GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
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