1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Update mbedTLS to version 2.8.0

This commit is contained in:
Fabio Alessandrelli
2018-03-28 17:26:33 +02:00
parent 629783f3aa
commit febec68763
44 changed files with 853 additions and 391 deletions

View File

@@ -113,7 +113,7 @@ static void debug_header( memory_header *hdr )
#endif
}
static void debug_chain()
static void debug_chain( void )
{
memory_header *cur = heap.first;
@@ -180,11 +180,11 @@ static int verify_header( memory_header *hdr )
return( 0 );
}
static int verify_chain()
static int verify_chain( void )
{
memory_header *prv = heap.first, *cur = heap.first->next;
memory_header *prv = heap.first, *cur;
if( verify_header( heap.first ) != 0 )
if( prv == NULL || verify_header( prv ) != 0 )
{
#if defined(MBEDTLS_MEMORY_DEBUG)
mbedtls_fprintf( stderr, "FATAL: verification of first header "
@@ -202,6 +202,8 @@ static int verify_chain()
return( 1 );
}
cur = heap.first->next;
while( cur != NULL )
{
if( verify_header( cur ) != 0 )
@@ -245,7 +247,9 @@ static void *buffer_alloc_calloc( size_t n, size_t size )
original_len = len = n * size;
if( n != 0 && len / n != size )
if( n == 0 || size == 0 || len / n != size )
return( NULL );
else if( len > (size_t)-MBEDTLS_MEMORY_ALIGN_MULTIPLE )
return( NULL );
if( len % MBEDTLS_MEMORY_ALIGN_MULTIPLE )
@@ -386,7 +390,7 @@ static void buffer_alloc_free( void *ptr )
if( ptr == NULL || heap.buf == NULL || heap.first == NULL )
return;
if( p < heap.buf || p > heap.buf + heap.len )
if( p < heap.buf || p >= heap.buf + heap.len )
{
#if defined(MBEDTLS_MEMORY_DEBUG)
mbedtls_fprintf( stderr, "FATAL: mbedtls_free() outside of managed "
@@ -500,13 +504,13 @@ void mbedtls_memory_buffer_set_verify( int verify )
heap.verify = verify;
}
int mbedtls_memory_buffer_alloc_verify()
int mbedtls_memory_buffer_alloc_verify( void )
{
return verify_chain();
}
#if defined(MBEDTLS_MEMORY_DEBUG)
void mbedtls_memory_buffer_alloc_status()
void mbedtls_memory_buffer_alloc_status( void )
{
mbedtls_fprintf( stderr,
"Current use: %zu blocks / %zu bytes, max: %zu blocks / "
@@ -570,8 +574,7 @@ static void buffer_alloc_free_mutexed( void *ptr )
void mbedtls_memory_buffer_alloc_init( unsigned char *buf, size_t len )
{
memset( &heap, 0, sizeof(buffer_alloc_ctx) );
memset( buf, 0, len );
memset( &heap, 0, sizeof( buffer_alloc_ctx ) );
#if defined(MBEDTLS_THREADING_C)
mbedtls_mutex_init( &heap.mutex );
@@ -581,26 +584,30 @@ void mbedtls_memory_buffer_alloc_init( unsigned char *buf, size_t len )
mbedtls_platform_set_calloc_free( buffer_alloc_calloc, buffer_alloc_free );
#endif
if( (size_t) buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE )
if( len < sizeof( memory_header ) + MBEDTLS_MEMORY_ALIGN_MULTIPLE )
return;
else if( (size_t)buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE )
{
/* Adjust len first since buf is used in the computation */
len -= MBEDTLS_MEMORY_ALIGN_MULTIPLE
- (size_t) buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE;
- (size_t)buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE;
buf += MBEDTLS_MEMORY_ALIGN_MULTIPLE
- (size_t) buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE;
- (size_t)buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE;
}
memset( buf, 0, len );
heap.buf = buf;
heap.len = len;
heap.first = (memory_header *) buf;
heap.first->size = len - sizeof(memory_header);
heap.first = (memory_header *)buf;
heap.first->size = len - sizeof( memory_header );
heap.first->magic1 = MAGIC1;
heap.first->magic2 = MAGIC2;
heap.first_free = heap.first;
}
void mbedtls_memory_buffer_alloc_free()
void mbedtls_memory_buffer_alloc_free( void )
{
#if defined(MBEDTLS_THREADING_C)
mbedtls_mutex_free( &heap.mutex );
@@ -620,7 +627,7 @@ static int check_pointer( void *p )
return( 0 );
}
static int check_all_free( )
static int check_all_free( void )
{
if(
#if defined(MBEDTLS_MEMORY_DEBUG)