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Use mingw-std-threads in MinGW builds
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@@ -47,6 +47,11 @@ void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform,
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taa_jitter = p_taa_jitter;
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}
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#ifdef MINGW_ENABLED
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#undef near
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#undef far
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#endif
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void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const Projection *p_projections, bool p_is_orthogonal, bool p_vaspect) {
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ERR_FAIL_COND_MSG(p_view_count != 2, "Incorrect view count for stereoscopic view");
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