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Use mingw-std-threads in MinGW builds
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@@ -42,6 +42,10 @@ class TextShaderEditor;
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class VisualShaderEditor;
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class WindowWrapper;
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#ifdef MINGW_ENABLED
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#undef FILE_OPEN
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#endif
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class ShaderEditorPlugin : public EditorPlugin {
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GDCLASS(ShaderEditorPlugin, EditorPlugin);
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