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Bind remaining theme properties to their respective classes
This adds binds for GraphEdit/GraphElement/GraphNode, which were skipped before due to a rework. This also adds binds for Window, which was skipped before due to a complicated code organization. Also adds theme cache entries/direct cache access to a few places that previously missed it. Some theme properties are now exposed to other classes via friendships or public getters for convenience. This removes all string-based theme access from scene/ classes.
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@@ -1804,7 +1804,7 @@ Rect2i Window::fit_rect_in_parent(Rect2i p_rect, const Rect2i &p_parent_rect) co
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p_rect.position.x = 0;
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}
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int title_height = get_flag(Window::FLAG_BORDERLESS) ? 0 : get_theme_constant(SNAME("title_height"));
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int title_height = get_flag(Window::FLAG_BORDERLESS) ? 0 : theme_cache.title_height;
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if (p_rect.position.y < title_height) {
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p_rect.position.y = title_height;
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@@ -2910,6 +2910,23 @@ void Window::_bind_methods() {
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BIND_ENUM_CONSTANT(WINDOW_INITIAL_POSITION_CENTER_SCREEN_WITH_KEYBOARD_FOCUS);
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GDVIRTUAL_BIND(_get_contents_minimum_size);
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BIND_THEME_ITEM(Theme::DATA_TYPE_STYLEBOX, Window, embedded_border);
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BIND_THEME_ITEM(Theme::DATA_TYPE_STYLEBOX, Window, embedded_unfocused_border);
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BIND_THEME_ITEM(Theme::DATA_TYPE_FONT, Window, title_font);
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BIND_THEME_ITEM(Theme::DATA_TYPE_FONT_SIZE, Window, title_font_size);
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BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, Window, title_color);
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BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, Window, title_height);
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BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, Window, title_outline_modulate);
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BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, Window, title_outline_size);
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BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, Window, close);
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BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, Window, close_pressed);
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BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, Window, close_h_offset);
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BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, Window, close_v_offset);
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BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, Window, resize_margin);
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}
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Window::Window() {
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