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Bind remaining theme properties to their respective classes

This adds binds for GraphEdit/GraphElement/GraphNode, which were
skipped before due to a rework. This also adds binds for Window,
which was skipped before due to a complicated code organization.

Also adds theme cache entries/direct cache access to a few places
that previously missed it. Some theme properties are now exposed
to other classes via friendships or public getters for convenience.

This removes all string-based theme access from scene/ classes.
This commit is contained in:
Yuri Sizov
2023-09-12 15:01:42 +02:00
parent 98b50eb308
commit fe000277ea
26 changed files with 356 additions and 189 deletions

View File

@@ -32,6 +32,7 @@
#include "core/string/translation.h"
#include "scene/gui/graph_edit.h"
#include "scene/theme/theme_db.h"
#ifdef TOOLS_ENABLED
void GraphElement::_edit_set_position(const Point2 &p_position) {
@@ -154,9 +155,7 @@ void GraphElement::gui_input(const Ref<InputEvent> &p_ev) {
if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
Vector2 mpos = mb->get_position();
Ref<Texture2D> resizer = get_theme_icon(SNAME("resizer"));
if (resizable && mpos.x > get_size().x - resizer->get_width() && mpos.y > get_size().y - resizer->get_height()) {
if (resizable && mpos.x > get_size().x - theme_cache.resizer->get_width() && mpos.y > get_size().y - theme_cache.resizer->get_height()) {
resizing = true;
resizing_from = mpos;
resizing_from_size = get_size();
@@ -241,4 +240,6 @@ void GraphElement::_bind_methods() {
ADD_SIGNAL(MethodInfo("raise_request"));
ADD_SIGNAL(MethodInfo("close_request"));
ADD_SIGNAL(MethodInfo("resize_request", PropertyInfo(Variant::VECTOR2, "new_minsize")));
BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, GraphElement, resizer);
}