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#18051: Use 'var' when applicable

This commit is contained in:
Xavier Cho
2018-04-08 12:30:43 +09:00
parent 0ef3e0577b
commit fdfc478c88
14 changed files with 109 additions and 109 deletions

View File

@@ -28,7 +28,7 @@ namespace Godot
public Transform LookingAt(Vector3 target, Vector3 up)
{
Transform t = this;
var t = this;
t.SetLookAt(origin, target, up);
return t;
}