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GDScript: Fix undefined behavior on GDScriptTokenizerBuffer

This commit is contained in:
George Marques
2018-08-21 13:54:52 -03:00
parent abbdb9d951
commit fdf18a4198

View File

@@ -283,8 +283,14 @@ public:
virtual String get_token_error(int p_offset = 0) const;
virtual void advance(int p_amount = 1);
#ifdef DEBUG_ENABLED
virtual const Vector<Pair<int, String> > &get_warning_skips() const { return Vector<Pair<int, String> >(); }
virtual const Set<String> &get_warning_global_skips() const { return Set<String>(); }
virtual const Vector<Pair<int, String> > &get_warning_skips() const {
static Vector<Pair<int, String> > v;
return v;
}
virtual const Set<String> &get_warning_global_skips() const {
static Set<String> s;
return s;
}
virtual const bool is_ignoring_warnings() const { return true; }
#endif // DEBUG_ENABLED
GDScriptTokenizerBuffer();