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[Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable

This commit is contained in:
A Thousand Ships
2023-09-09 17:04:18 +02:00
parent 82f6e9be5e
commit fdd3d36c6d
48 changed files with 1105 additions and 1105 deletions

View File

@@ -5297,7 +5297,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
}
ERR_FAIL_COND_V(!base_function, nullptr); //bug, wtf
ERR_FAIL_NULL_V(base_function, nullptr); // Bug, wtf.
for (int i = 0; i < call_function->arguments.size(); i++) {
int argidx = i + 1;
@@ -5729,7 +5729,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
}
ERR_FAIL_COND_V(!expr, nullptr);
ERR_FAIL_NULL_V(expr, nullptr);
/* OK now see what's NEXT to the operator.. */