You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4i
This commit is contained in:
@@ -45,16 +45,6 @@ Vector3 Vector3::rotated(const Vector3 &p_axis, const real_t p_angle) const {
|
||||
return r;
|
||||
}
|
||||
|
||||
void Vector3::set_axis(const int p_axis, const real_t p_value) {
|
||||
ERR_FAIL_INDEX(p_axis, 3);
|
||||
coord[p_axis] = p_value;
|
||||
}
|
||||
|
||||
real_t Vector3::get_axis(const int p_axis) const {
|
||||
ERR_FAIL_INDEX_V(p_axis, 3, 0);
|
||||
return operator[](p_axis);
|
||||
}
|
||||
|
||||
Vector3 Vector3::clamp(const Vector3 &p_min, const Vector3 &p_max) const {
|
||||
return Vector3(
|
||||
CLAMP(x, p_min.x, p_max.x),
|
||||
|
||||
Reference in New Issue
Block a user