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[Net] Fix RPC ID encoding/decoding for Node methods.

This commit is contained in:
Fabio Alessandrelli
2021-07-29 00:00:30 +02:00
parent 60eb508fbb
commit fd5a140039

View File

@@ -63,7 +63,7 @@ const MultiplayerAPI::RPCConfig _get_rpc_config(const Node *p_node, const String
const Vector<MultiplayerAPI::RPCConfig> node_config = p_node->get_node_rpc_methods();
for (int i = 0; i < node_config.size(); i++) {
if (node_config[i].name == p_method) {
r_id = ((uint16_t)i) & (1 << 15);
r_id = ((uint16_t)i) | (1 << 15);
return node_config[i];
}
}
@@ -89,7 +89,7 @@ const MultiplayerAPI::RPCConfig _get_rpc_config_by_id(Node *p_node, uint16_t p_i
config = p_node->get_script_instance()->get_rpc_methods();
}
if (id < config.size()) {
return config[p_id];
return config[id];
}
return MultiplayerAPI::RPCConfig();
}