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Add ASTC HDR format variants
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@@ -9,7 +9,7 @@
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<tutorials>
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</tutorials>
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<members>
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<member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="218">
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<member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="232">
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The way that this attribute's data is interpreted when sent to a shader.
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</member>
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<member name="frequency" type="int" setter="set_frequency" getter="get_frequency" enum="RenderingDevice.VertexFrequency" default="0">
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