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Fix GridMap cursor_instance transparency error spam
Fixes GridMap cursor_instance transparency error spam.
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@@ -1262,9 +1262,10 @@ void GridMapEditor::_update_cursor_instance() {
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cursor_instance = RenderingServer::get_singleton()->instance_create2(cursor_mesh, scenario);
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cursor_instance = RenderingServer::get_singleton()->instance_create2(cursor_mesh, scenario);
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}
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}
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// Make the cursor translucent so that it can be distinguished from already-placed tiles.
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if (cursor_instance.is_valid()) {
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RenderingServer::get_singleton()->instance_geometry_set_transparency(cursor_instance, 0.5);
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// Make the cursor translucent so that it can be distinguished from already-placed tiles.
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RenderingServer::get_singleton()->instance_geometry_set_transparency(cursor_instance, 0.5);
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}
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_update_cursor_transform();
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_update_cursor_transform();
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}
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}
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