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Add new scaling modes for splash screen

Removes the `fullsize` option which is superseded by `stretch_mode`.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
Samuel Pedrajas
2021-10-25 19:27:12 +02:00
committed by Rémi Verschelde
parent 4979d9fc7b
commit fcc9f5ce39
13 changed files with 167 additions and 60 deletions

View File

@@ -1510,7 +1510,16 @@ public:
virtual void mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry3D::MeshData &p_mesh_data);
virtual void mesh_add_surface_from_planes(RID p_mesh, const Vector<Plane> &p_planes);
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) = 0;
enum SplashStretchMode {
SPLASH_STRETCH_MODE_DISABLED,
SPLASH_STRETCH_MODE_KEEP,
SPLASH_STRETCH_MODE_KEEP_WIDTH,
SPLASH_STRETCH_MODE_KEEP_HEIGHT,
SPLASH_STRETCH_MODE_COVER,
SPLASH_STRETCH_MODE_EXPAND,
};
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter = true) = 0;
virtual void set_default_clear_color(const Color &p_color) = 0;
enum Features {
@@ -1624,6 +1633,7 @@ VARIANT_ENUM_CAST(RenderingServer::CanvasLightShadowFilter);
VARIANT_ENUM_CAST(RenderingServer::CanvasOccluderPolygonCullMode);
VARIANT_ENUM_CAST(RenderingServer::GlobalVariableType);
VARIANT_ENUM_CAST(RenderingServer::RenderingInfo);
VARIANT_ENUM_CAST(RenderingServer::SplashStretchMode);
VARIANT_ENUM_CAST(RenderingServer::Features);
VARIANT_ENUM_CAST(RenderingServer::CanvasTextureChannel);
VARIANT_ENUM_CAST(RenderingServer::BakeChannels);