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Viewport canvas cull mask feature
Co-authored-by: Valentin Zagura <puthre@gmail.com>
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@@ -610,6 +610,8 @@ public:
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FUNC2(viewport_set_disable_environment, RID, bool)
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FUNC2(viewport_set_disable_3d, RID, bool)
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FUNC2(viewport_set_canvas_cull_mask, RID, uint32_t)
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FUNC2(viewport_attach_camera, RID, RID)
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FUNC2(viewport_set_scenario, RID, RID)
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FUNC2(viewport_attach_canvas, RID, RID)
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@@ -828,6 +830,8 @@ public:
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FUNC2(canvas_item_set_visible, RID, bool)
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FUNC2(canvas_item_set_light_mask, RID, int)
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FUNC2(canvas_item_set_visibility_layer, RID, uint32_t)
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FUNC2(canvas_item_set_update_when_visible, RID, bool)
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FUNC2(canvas_item_set_transform, RID, const Transform2D &)
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