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Deprecate project_settings_changed signal

This commit is contained in:
kobewi
2023-08-09 17:52:01 +02:00
parent 7df393312f
commit fca3ab5564
12 changed files with 22 additions and 37 deletions

View File

@@ -2687,7 +2687,7 @@ void Node3DEditorViewport::_project_settings_changed() {
void Node3DEditorViewport::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
EditorNode::get_singleton()->connect("project_settings_changed", callable_mp(this, &Node3DEditorViewport::_project_settings_changed));
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &Node3DEditorViewport::_project_settings_changed));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -7562,7 +7562,7 @@ void Node3DEditor::_notification(int p_what) {
sun_state->set_custom_minimum_size(sun_vb->get_combined_minimum_size());
environ_state->set_custom_minimum_size(environ_vb->get_combined_minimum_size());
EditorNode::get_singleton()->connect("project_settings_changed", callable_mp(this, &Node3DEditor::update_all_gizmos).bind(Variant()));
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &Node3DEditor::update_all_gizmos).bind(Variant()));
} break;
case NOTIFICATION_ENTER_TREE: {

View File

@@ -1076,7 +1076,7 @@ TextShaderEditor::TextShaderEditor() {
shader_editor->connect("show_warnings_panel", callable_mp(this, &TextShaderEditor::_show_warnings_panel));
shader_editor->connect("script_changed", callable_mp(this, &TextShaderEditor::apply_shaders));
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &TextShaderEditor::_editor_settings_changed));
ProjectSettingsEditor::get_singleton()->connect("confirmed", callable_mp(this, &TextShaderEditor::_project_settings_changed));
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &TextShaderEditor::_project_settings_changed));
shader_editor->get_text_editor()->set_code_hint_draw_below(EDITOR_GET("text_editor/completion/put_callhint_tooltip_below_current_line"));