You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-12 13:20:55 +00:00
Update with experimental mesh optimizer.
Normals being optimized has better quality now. Test simplify once and then use a slightly less tolerant error for the target error.
This commit is contained in:
@@ -35,6 +35,7 @@
|
||||
|
||||
SurfaceTool::OptimizeVertexCacheFunc SurfaceTool::optimize_vertex_cache_func = nullptr;
|
||||
SurfaceTool::SimplifyFunc SurfaceTool::simplify_func = nullptr;
|
||||
SurfaceTool::SimplifyWithAttribFunc SurfaceTool::simplify_with_attrib_func = nullptr;
|
||||
SurfaceTool::SimplifyScaleFunc SurfaceTool::simplify_scale_func = nullptr;
|
||||
SurfaceTool::SimplifySloppyFunc SurfaceTool::simplify_sloppy_func = nullptr;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user