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Remove redundant thread sync counter draw_pending

The functions that used it already use a threadsafe FIFO queue
to communicate between threads and a sync to have the main thread
wait for the render thread.

Fixes #35718
This commit is contained in:
Manuel Moos
2020-01-30 22:22:36 +01:00
parent 07f076fa4f
commit fc7333433b
2 changed files with 1 additions and 7 deletions

View File

@@ -94,7 +94,6 @@ class RenderingServerDefault : public RenderingServer {
SafeFlag draw_thread_up;
bool create_thread;
SafeNumeric<uint64_t> draw_pending;
void _thread_draw(bool p_swap_buffers, double frame_step);
void _thread_flush();