1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

More improvements to visual script..

fixed a bug of not saving when sub-nodes changed.
This commit is contained in:
Juan Linietsky
2016-08-31 17:58:51 -03:00
parent 5567350e1b
commit fc70824f7c
17 changed files with 171 additions and 29 deletions

View File

@@ -2800,6 +2800,10 @@ Error ResourceFormatSaverXMLInstance::save(const String &p_path,const RES& p_res
if (takeover_paths) {
res->set_path(p_path+"::"+itos(idx),true);
}
#ifdef TOOLS_ENABLED
res->set_edited(false);
#endif
}
write_string("\n",false);