1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

Enhance scene tabs

- show scene thumbnail on hover
- resize if has many tabs
- show full scene file name with current edited scene
- can be customized EditorSettings > Interface > Scene Tab
- close scene with mouse middle button
This commit is contained in:
volzhs
2017-06-16 00:30:03 +09:00
parent 95c248e24f
commit fc2fe7ebd1
7 changed files with 216 additions and 43 deletions

View File

@@ -342,6 +342,12 @@ void EditorNode::_notification(int p_what) {
play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles"));
scene_root_parent->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));
bottom_panel->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));
if (bool(EDITOR_DEF("interface/scene_tabs/resize_if_many_tabs", true))) {
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
} else {
scene_tabs->set_min_width(0);
}
_update_scene_tabs();
}
}
@@ -4269,7 +4275,47 @@ void EditorNode::_scene_tab_closed(int p_tab) {
}
}
void EditorNode::_scene_tab_hover(int p_tab) {
if (bool(EDITOR_DEF("interface/scene_tabs/show_thumbnail_on_hover", true)) == false) {
return;
}
int current_tab = scene_tabs->get_current_tab();
if (p_tab == current_tab || p_tab < 0) {
tab_preview_panel->hide();
} else {
String path = editor_data.get_scene_path(p_tab);
EditorResourcePreview::get_singleton()->queue_resource_preview(path, this, "_thumbnail_done", p_tab);
}
}
void EditorNode::_scene_tab_exit() {
tab_preview_panel->hide();
}
void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
Ref<InputEventMouseButton> mb = p_input;
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed() && scene_tabs->get_hovered_tab() >= 0) {
_scene_tab_closed(scene_tabs->get_hovered_tab());
}
}
}
void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata) {
int p_tab = p_udata.operator signed int();
if (p_preview.is_valid()) {
Rect2 rect = scene_tabs->get_tab_rect(p_tab);
rect.position += scene_tabs->get_global_position();
tab_preview->set_texture(p_preview);
tab_preview_panel->set_position(rect.position + Vector2(0, rect.size.height));
tab_preview_panel->show();
}
}
void EditorNode::_scene_tab_changed(int p_tab) {
tab_preview_panel->hide();
//print_line("set current 1 ");
bool unsaved = (saved_version != editor_data.get_undo_redo().get_version());
@@ -4760,7 +4806,6 @@ void EditorNode::_dim_timeout() {
}
void EditorNode::_check_gui_base_size() {
print_line(itos(int(gui_base->get_size().width)));
if (gui_base->get_size().width > 1200 * EDSCALE) {
for (int i = 0; i < singleton->main_editor_button_vb->get_child_count(); i++) {
ToolButton *btn = singleton->main_editor_button_vb->get_child(i)->cast_to<ToolButton>();
@@ -4837,6 +4882,10 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("set_current_version", &EditorNode::set_current_version);
ClassDB::bind_method("_scene_tab_changed", &EditorNode::_scene_tab_changed);
ClassDB::bind_method("_scene_tab_closed", &EditorNode::_scene_tab_closed);
ClassDB::bind_method("_scene_tab_hover", &EditorNode::_scene_tab_hover);
ClassDB::bind_method("_scene_tab_exit", &EditorNode::_scene_tab_exit);
ClassDB::bind_method("_scene_tab_input", &EditorNode::_scene_tab_input);
ClassDB::bind_method("_thumbnail_done", &EditorNode::_thumbnail_done);
ClassDB::bind_method("_scene_tab_script_edited", &EditorNode::_scene_tab_script_edited);
ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state);
ClassDB::bind_method("_update_scene_tabs", &EditorNode::_update_scene_tabs);
@@ -5181,13 +5230,31 @@ EditorNode::EditorNode() {
main_editor_tabs->connect("tab_changed",this,"_editor_select");
main_editor_tabs->set_tab_close_display_policy(Tabs::SHOW_NEVER);
*/
tab_preview_panel = memnew(Panel);
tab_preview_panel->set_size(Size2(100, 100) * EDSCALE);
tab_preview_panel->hide();
tab_preview_panel->set_self_modulate(Color(1, 1, 1, 0.7));
gui_base->add_child(tab_preview_panel);
tab_preview = memnew(TextureRect);
tab_preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
tab_preview->set_size(Size2(96, 96) * EDSCALE);
tab_preview->set_position(Point2(2, 2) * EDSCALE);
tab_preview_panel->add_child(tab_preview);
scene_tabs = memnew(Tabs);
scene_tabs->add_style_override("tab_fg", gui_base->get_stylebox("SceneTabFG", "EditorStyles"));
scene_tabs->add_style_override("tab_bg", gui_base->get_stylebox("SceneTabBG", "EditorStyles"));
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_LEFT);
scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
scene_tabs->connect("tab_changed", this, "_scene_tab_changed");
scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");
scene_tabs->connect("tab_close", this, "_scene_tab_closed");
scene_tabs->connect("tab_hover", this, "_scene_tab_hover");
scene_tabs->connect("mouse_exited", this, "_scene_tab_exit");
scene_tabs->connect("gui_input", this, "_scene_tab_input");
HBoxContainer *tabbar_container = memnew(HBoxContainer);
scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL);