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Vectors: Use clear() and has().

Use clear() instead of resize(0).

Use has() instead of "find(p_val) != -1".
This commit is contained in:
Anilforextra
2022-02-02 00:04:13 +05:45
parent ea12094f19
commit fc27636999
36 changed files with 62 additions and 64 deletions

View File

@@ -6238,7 +6238,7 @@ void RendererStorageRD::skeleton_allocate_data(RID p_skeleton, int p_bones, bool
if (skeleton->buffer.is_valid()) {
RD::get_singleton()->free(skeleton->buffer);
skeleton->buffer = RID();
skeleton->data.resize(0);
skeleton->data.clear();
skeleton->uniform_set_mi = RID();
}