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classref: Sync with current source

Also fix hyperlink references to same class as per the guidelines.
[ci skip]
This commit is contained in:
Rémi Verschelde
2017-10-22 12:56:11 +02:00
parent 14b1741cbf
commit fc09e14366
75 changed files with 240 additions and 225 deletions

View File

@@ -77,8 +77,6 @@
<constant name="RENDER_DRAW_CALLS_IN_FRAME" value="16">
Draw calls per frame. 3D only.
</constant>
<constant name="RENDER_USAGE_VIDEO_MEM_TOTAL" value="20">
</constant>
<constant name="RENDER_VIDEO_MEM_USED" value="17">
Video memory used. Includes both texture and vertex memory.
</constant>
@@ -88,6 +86,8 @@
<constant name="RENDER_VERTEX_MEM_USED" value="19">
Vertex memory used.
</constant>
<constant name="RENDER_USAGE_VIDEO_MEM_TOTAL" value="20">
</constant>
<constant name="PHYSICS_2D_ACTIVE_OBJECTS" value="21">
Number of active [RigidBody2D] nodes in the game.
</constant>